OBJECTIVE
To obtain a challenging position as a 3D Character Modeler
Education
Full Sail University Winter Park, FL February 2009
Bachelor of Science Degree in Computer Animation
Academic Experience
Animated Short ???‚¬?The Can Project???‚¬?
Character Modeler: Created female robot model, for animated short, also responsible for UV layout for model. Modeled and UV layout for additional character in the form of a glove.
UT2004 Level Creation Project ???‚¬?The Storm???‚¬?
Hard Surface Modeler: Created assets - Modeled, Textures, and Lighting ???‚¬??? helicopters, tanks, satellites, buildings, turrets, for a game level for the UT2004 engine. Also responsible for additional applications using UT2004.
Skills
- Organic and Hard Surface Modeling
- Creating edge flow based on current projects???‚¬?„? needs and specifications
- Strong knowledge of anatomy
- Sculpting high resolution models for creation of normal maps
- Abilities in UV mapping and Texturing
Software Skills
Maya
Zbrush
Photoshop
Mental Ray
3D Studio Max
Mudbox
Shake
After Effects
Work History:
Full Sail University Winter Park, FL May 2007 - Feb.2009
Lab Monitor - Responsible for opening labs, assist students with modeling critiques, maintained order in the lab.
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