StreetLamps6Pack Vol 1 Model 3D

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- Format yang tersedia: 3D Studio (.3ds) 48.50 kbAutodesk FBX (.fbx) 171.54 kbWavefront OBJ (.obj) 80.45 kbStereolithography (.stl) 69.58 kb3D Studio (.3ds) 45.42 kbAutodesk FBX (.fbx) 179.81 kbWavefront OBJ (.obj) 80.99 kbStereolithography (.stl) 73.42 kb3D Studio (.3ds) 119.47 kbAutodesk FBX (.fbx) 522.15 kbWavefront OBJ (.obj) 226.77 kbStereolithography (.stl) 217.29 kb3D Studio (.3ds) 99.53 kbAutodesk FBX (.fbx) 443.28 kbWavefront OBJ (.obj) 170.76 kbStereolithography (.stl) 170.70 kb3D Studio (.3ds) 61.85 kbAutodesk FBX (.fbx) 264.05 kbWavefront OBJ (.obj) 114.56 kbStereolithography (.stl) 115.61 kb3D Studio (.3ds) 118.94 kbAutodesk FBX (.fbx) 478.53 kbWavefront OBJ (.obj) 185.97 kbStereolithography (.stl) 173.08 kbImage Textures (.png) 344.77 MB
- Tampilan:1598
- Tanggal: 2022-11-24
- ID Barang:424197
This pack was created for you to use in any urban scenario; you can choose to use one or all of the streetlamps to give your own creation a little something extra, and to make it look just a little *** ***ter. It works perfectly to fill those empty, somewhat unappealing spaces in your scene; making it look a *** more realistic and polished.
The default color of the lamps is green (worn), but you can choose to use any of the colors provided in the textures (green, blue, red, yellow, purple and black) and make them either pure color (good for a clean, modern and thriving city) or scratched/worn (perfect for something like a post-apocalyptic world).
The pack comes with 6 base tri-meshes (FBX, OBJ, STL and 3DS formats) and a whole set of PBR textures 2048 px. * 2048 px. for each lamp that will allow you to setup your materials the way you choose; textures include:
- 12 base color maps, pure color and scratched (6 png RGB and 6 tif with RGB + Alpha Channel).
- 2 normal maps.
- 1 metallic map.
- 1 roughness map.
- 2 displacement maps.
- 1 height map.
- 2 ******t occlusion maps.
- 1 packed ARM (AO, Roughness, Metallic) map.
- 1 Opacity map*.
* The Opacity map can be used to make the glass of the lamps transparent, or you can use the alpha channel of the base color map (tif), it's all up to you and/or the shader(s) you choose.
All models have been UV unwrapped non-overlapping, and have vertex groups.
The scale of the models is 1 to 1m.
Measurements:
- Lamp01: 12.64 ft. tall (3.86 m).
- Lamp02: 12.59 ft. tall (3.84 m).
- Lamp03: 12.46 ft. tall (3.80 m).
- Lamp04: 9.97 ft. tall (3.04 m).
- Lamp05: 9.87 ft. tall (3.01 m).
- Lamp06: 9.94 ft. tall (3.03 m).
Poly-count:
- Lamp01: polygons: 4.178 - vertices: 2.174
- Lamp02: polygons: 4.692 - vertices: 2.420
- Lamp03: polygons: 12.794 - vertices: 6.550
- Lamp04: polygons: 10.662 - vertices: 5.560
- Lamp05: polygons: 6.810 - vertices: 3.566
- Lamp06: polygons: 11.410 - vertices: 6.084
- Total: polygons: 50.546 - vertices: 26.354
The models do NOT have any type of animation or rigging.
We greatly appreciate you choosing our models and hope it will be very useful to you.
WhiteTigerArt
Baca lebih lanjutThe default color of the lamps is green (worn), but you can choose to use any of the colors provided in the textures (green, blue, red, yellow, purple and black) and make them either pure color (good for a clean, modern and thriving city) or scratched/worn (perfect for something like a post-apocalyptic world).
The pack comes with 6 base tri-meshes (FBX, OBJ, STL and 3DS formats) and a whole set of PBR textures 2048 px. * 2048 px. for each lamp that will allow you to setup your materials the way you choose; textures include:
- 12 base color maps, pure color and scratched (6 png RGB and 6 tif with RGB + Alpha Channel).
- 2 normal maps.
- 1 metallic map.
- 1 roughness map.
- 2 displacement maps.
- 1 height map.
- 2 ******t occlusion maps.
- 1 packed ARM (AO, Roughness, Metallic) map.
- 1 Opacity map*.
* The Opacity map can be used to make the glass of the lamps transparent, or you can use the alpha channel of the base color map (tif), it's all up to you and/or the shader(s) you choose.
All models have been UV unwrapped non-overlapping, and have vertex groups.
The scale of the models is 1 to 1m.
Measurements:
- Lamp01: 12.64 ft. tall (3.86 m).
- Lamp02: 12.59 ft. tall (3.84 m).
- Lamp03: 12.46 ft. tall (3.80 m).
- Lamp04: 9.97 ft. tall (3.04 m).
- Lamp05: 9.87 ft. tall (3.01 m).
- Lamp06: 9.94 ft. tall (3.03 m).
Poly-count:
- Lamp01: polygons: 4.178 - vertices: 2.174
- Lamp02: polygons: 4.692 - vertices: 2.420
- Lamp03: polygons: 12.794 - vertices: 6.550
- Lamp04: polygons: 10.662 - vertices: 5.560
- Lamp05: polygons: 6.810 - vertices: 3.566
- Lamp06: polygons: 11.410 - vertices: 6.084
- Total: polygons: 50.546 - vertices: 26.354
The models do NOT have any type of animation or rigging.
We greatly appreciate you choosing our models and hope it will be very useful to you.
WhiteTigerArt
Perlu lebih banyak format?
Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
StreetLamps6Pack Vol 1 Model 3D 3ds, fbx, obj, stl, 3ds, fbx, obj, stl, 3ds, fbx, obj, stl, 3ds, fbx, obj, stl, 3ds, fbx, obj, stl, 3ds, fbx, obj, stl, png, Dari WhiteTigerArt
gameasset prop streetlamp urban exterior enviornment decoration lowpoly streetTidak ada komentar untuk item ini.