8'Lİ PANEL BERET - zpac obj fbx highpoly Ücretsiz 3D Modeller

- Hazır formatlar:
Autodesk FBX (.fbx) 45.99 MBWavefront OBJ (.obj) 38.18 MBCLO3D Project File (.zprj) 8.29 MB
Derleme: Standard
- Poligonlar:7,583
- Noktalar:8,027
- Animasyon:No
- Dokulu:
- Rigged:No
- Malzemeler:No
- Low-poly:No
- Koleksiyon:No
- UVW mapping:No
- Kullanılan Eklentiler:No
- Baskıya Hazır:No
- 3D Tarama:No
- Yetişkin(+18) içerik:No
- PBR:No
- AI Eğitim:No
- Geometri:Polygonal
- Unwrapped UVs:Non-overlapping
- Görüntülemeler:1732
- Tarih: 2024-12-12
- Ürün ID:545463
İndirme 8'Lİ PANEL BERET - zpac obj fbx highpoly Ücretsiz 3D Model fbx, obj, zprj, Kimden toshitimo
Basic 8-panel beret (2024) / fv2 / zpac obj highpoly
CLO 3D / Marvelous Designer native ZPAC info:
• Software: CLO 3D v2024.1.112
• Simulation mode: CPU (default)
• Avatar: default FV2 (Yuna), "bun_c_sp_v1_bld" hair, 1 mm skin offset
• Pose: standard A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (button): tris, highpoly
• Topstitch: tris mesh, highpoly (can be changed to texture)
• Textures: default CLO 3D library, 3D seamlines in normal map
• Colorways: 2
• Saved without avatar
OBJ export info:
• Avatar: removed
• Rigged: no
• Scale: cm (DAZ Studio), 100%, moved to ground center
• Geometry: quads, single object, thin unweld + thin weld (2 separate versions)
• Polycount: faces = 7,583; vertices = 8,027
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
• Colorway: white
If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to
assist you and respond as quickly as possible. I would also greatly appreciate your feedback,
as it allows me to continually improve and tailor products to better serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo
English
Español
Deutsch
日本語
Polska
Français
中國
한국의
Українська
Italiano
Nederlands
Türkçe
Português
Bahasa Indonesia
Русский
हिंदी


















