我想要你机器人 3D 模型

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- 可用的格式:
- 项目 ID:161570
- 日期: 2017-09-14
- 多边形:122290
- 顶点:119053
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:No
- 集合:No
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- 几何:Polygonal
- 包装 UVs:Non-overlapping
- 日期:3440
描述
3d model of a robot that mimic the famous poster of uncle sam "i want you!", modelled in blender v2.78.the model is completed of materials and textures.
in order to get the model in pose and not, i have done more exports: in the folder poses there is the model posed as the uncle sam in the poster "i want you",
in the root of the archive, the robot is in idle pose (with its arms extended).
only for the blender format you can find only one project file (because it is the source format of the project).
the uv layout in the zip - see folder 'uvlayout'.
list of textures:
- arm.jpg - 2048x2048 px (texture for arms);
- armnorm.jpg - 2048x2048 px (normal map for arms);
- base.jpg - 2048x2048 px (texture for base);
- basenorm.jpg - 2048x2048 px (normal map for base);
- clothes.jpg - 2048x2048 px (texture for clothes);
- clothesn.jpg - 2048x2048 px (normal map for clothes);
- engine.jpg - 2048x2048 px (texture for the robot body);
- engnorm.jpg - 2048x2048 px (normal map for the robot body);
- hand.jpg - 2048x2048 px (texture for hands);
- handnorm.jpg - 2048x2048 px (normal map for hands);
- head.jpg - 2048x2048 px (texture for head);
- headnorm.jpg - 2048x2048 px (normal map for head);
- shoulder.jpg - 2048x2048 px (texture for shoulder);
- shnorm.jpg - 2048x2048 px (normal map for shoulder);
- spot.jpg - 2048x2048 px (texture for spot lights);
- spotnorm.jpg - 2048x2048 px (normal map for spot lights);
- valve.bmp - 2048x2048 px (texture for valves);
- valvnorm.bmp - 2048x2048 px (normal map for valves).
also, in the root of the archive there is the background image of the main preview (background.jpg).
please, pay attention to the last two texture files: valve.bmp and valvnorm are in bitmap format because i have created the uv maps too close-range (my fault!).
in order to avoid the "pixel glitches", i have preferred to use the bitmap format instead of jpeg.
the model is available in the following formats:
- blender format .blend;
- 3ds format (.3ds);
- wavefront obj (+ mtl file for materials);
- collada format (.dae).
the scene is rendered with blender. 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 免费格式转换我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
使用信息
我想要你机器人 - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。
扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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