Mushroomhouse subdivision and low poly 低聚 3D 模型

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Mushroomhouse subdivision and low poly 3D 模型
$ 25.00
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  • 可用的格式:
    Wavefront OBJ (.obj) 10.03 MB
    渲染: Standard
    Autodesk FBX (.fbx) 63.38 MB
    渲染: Standard
    Image Textures (.png) 168.70 kb
    Image Textures (.png) 450.97 MB
    Autodesk 3DS MAX (.max) 15.94 MB
    渲染: VRay 5.0
    GLB (.glb / .gltf) 23.67 MB
    渲染: Standard
    Image Textures (.png) 53.42 kb
    GLB (.glb / .gltf) 18.43 MB
    渲染: Standard
    Image Textures (.jpg) 7.05 MB
    Image Textures (.exr) 1.89 MB
  • 多边形:
    121077
  • 顶点:
    75771
  • 动画:
    No
  • 纹理:
  • 操纵:
    No
  • 材料:
  • 低聚:
  • 集合:
  • UVW 贴图:
  • 使用插件:
    No
  • 打印准备:
    No
  • 3D扫描:
    No
  • 成人内容:
    No
  • PBR:
  • 几何:
    Subdiv
  • 包装 UVs:
    Mixed
  • 日期:
    1935
  • 日期: 2022-09-24
  • 项目 ID:
    415423

Mushroomhouse subdivision and low poly 3D 模型 obj, fbx, png, png, max, glb, png, glb, jpg, exr, 从 LandingSequence

===> General
The model is about a fantasy scenario of a shop from a town or village of residents who live in cute little mushroom houses.

===> Geometry
The meshes were modeled in 3ds Max. All elements largely consist of quads and can be tessellated with Turbosmooth. You can download the scene in different subdivision levels as FBX or OBJ format. As a 3ds Max file, there is an instantiated Turbosmooth modifier on all objects (except for the ground plane).

===> Rigging
This object contains no rigs.

===> UVs
Most of the models in this scene have unwrapped UVs, some UVs use parts of the atlases. The red toadstool, for example, consists of three parts, each part having its own UV atlas and its own material. All other mushrooms each consist of one material and each share an atlas. I have added some templates to the sample images.

===> Materials / Textures
The materials have all been procedurally created in Substance Designer as PBR Metallic / Roughness in a stylized way, the textures are available for download in a 2K resolution. If you need textures in higher resolution, you can generate them quickly and easily using the SBSAR files (see Substance Material Models).

===> Substance Material Models
In addition to the 2K textures for all objects, all Substance project files are included in the download so that you can change the materials as you wish. You will also receive the Substance Archive Files (SBSAR), which you can either use directly with a corresponding Substance Connection in your 3D application, or load with the free Substance Player Tool, export them in up to 8K textures and also change the seed.

===> Renderings
For the renderings here, I largely used Vray 5 update 1.2. As of Vray 5 Update 1, the translucency property of the VrayMtl includes an SSS and a volume parameter. For example, if the small mushrooms appear black even in good lighting, your Vray version may not be up to date.

For example, since the roughness of the Vray material behaves differently than the metallic roughness of the Iray material, I added a Color Correction Node to the textures to compensate for them. Mushrooms and grass also have a translucency property.

===> lights
I used a Vray Domelight, Vray Spherical Lights and a Backlight (also Vray Sperical Light) as lighting for the renderings. Two EXR images for the dome light are included with the download.

===> Formats -> Geometries

  • Max (2021,2020,2019,2018)
  • FBX (Low, Med, High)
  • OBJ (Low, Med)
  • GLB (binary glTF) WITHOUT MATERIALS!


-> Materials

  • SBS
  • SBSAR


-> Textures

  • PNG 16***
  • PNG 8 ***
  • EXR (environment lighing)
打印准备:

需要更多的格式吗?

如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!

使用信息

Mushroomhouse subdivision and low poly - 您可以根据基本许可或扩展许可,将此免版税 3D 模型用于个人或商业用途。

基本许可涵盖大多数标准用例,包括数字广告、设计和可视化项目、商业社交媒体账户、原生应用、Web 应用、视频游戏以及实体或数字最终产品(免费和出售)。

扩展许可包含基本许可授予的所有权利,没有任何使用限制,并允许在免版税条款下将 3D 模型用于无限的商业项目。
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