Mushroomhouse subdivision and low poly 로우 폴리곤 3D 모델

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가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
- 이용 가능한 포맷: Wavefront OBJ (.obj) 10.03 MB
렌더: StandardAutodesk FBX (.fbx) 63.38 MB
렌더: StandardImage Textures (.png) 168.70 kbImage Textures (.png) 450.97 MBAutodesk 3DS MAX (.max) 15.94 MB
렌더: VRay 5.0GLB (.glb / .gltf) 23.67 MB
렌더: StandardImage Textures (.png) 53.42 kbGLB (.glb / .gltf) 18.43 MB
렌더: StandardImage Textures (.jpg) 7.05 MBImage Textures (.exr) 1.89 MB
- 폴리곤:121077
- 버텍스:75771
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- 지오메트리:Subdiv
- 언래핑 된 UVs:Mixed
- 조회:1822
- 날짜: 2022-09-24
- 아이템 ID:415423
===> General
The model is about a fantasy scenario of a shop from a town or village of residents who live in cute little mushroom houses.
===> Geometry
The meshes were modeled in 3ds Max. All elements largely consist of quads and can be tessellated with Turbosmooth. You can download the scene in different subdivision levels as FBX or OBJ format. As a 3ds Max file, there is an instantiated Turbosmooth modifier on all objects (except for the ground plane).
===> Rigging
This object contains no rigs.
===> UVs
Most of the models in this scene have unwrapped UVs, some UVs use parts of the atlases. The red toadstool, for example, consists of three parts, each part having its own UV atlas and its own material. All other mushrooms each consist of one material and each share an atlas. I have added some templates to the sample images.
===> Materials / Textures
The materials have all been procedurally created in Substance Designer as PBR Metallic / Roughness in a stylized way, the textures are available for download in a 2K resolution. If you need textures in higher resolution, you can generate them quickly and easily using the SBSAR files (see Substance Material Models).
===> Substance Material Models
In addition to the 2K textures for all objects, all Substance project files are included in the download so that you can change the materials as you wish. You will also receive the Substance Archive Files (SBSAR), which you can either use directly with a corresponding Substance Connection in your 3D application, or load with the free Substance Player Tool, export them in up to 8K textures and also change the seed.
===> Renderings
For the renderings here, I largely used Vray 5 update 1.2. As of Vray 5 Update 1, the translucency property of the VrayMtl includes an SSS and a volume parameter. For example, if the small mushrooms appear black even in good lighting, your Vray version may not be up to date.
For example, since the roughness of the Vray material behaves differently than the metallic roughness of the Iray material, I added a Color Correction Node to the textures to compensate for them. Mushrooms and grass also have a translucency property.
===> lights
I used a Vray Domelight, Vray Spherical Lights and a Backlight (also Vray Sperical Light) as lighting for the renderings. Two EXR images for the dome light are included with the download.
===> Formats -> Geometries
-> Materials
-> Textures
더 보기The model is about a fantasy scenario of a shop from a town or village of residents who live in cute little mushroom houses.
===> Geometry
The meshes were modeled in 3ds Max. All elements largely consist of quads and can be tessellated with Turbosmooth. You can download the scene in different subdivision levels as FBX or OBJ format. As a 3ds Max file, there is an instantiated Turbosmooth modifier on all objects (except for the ground plane).
===> Rigging
This object contains no rigs.
===> UVs
Most of the models in this scene have unwrapped UVs, some UVs use parts of the atlases. The red toadstool, for example, consists of three parts, each part having its own UV atlas and its own material. All other mushrooms each consist of one material and each share an atlas. I have added some templates to the sample images.
===> Materials / Textures
The materials have all been procedurally created in Substance Designer as PBR Metallic / Roughness in a stylized way, the textures are available for download in a 2K resolution. If you need textures in higher resolution, you can generate them quickly and easily using the SBSAR files (see Substance Material Models).
===> Substance Material Models
In addition to the 2K textures for all objects, all Substance project files are included in the download so that you can change the materials as you wish. You will also receive the Substance Archive Files (SBSAR), which you can either use directly with a corresponding Substance Connection in your 3D application, or load with the free Substance Player Tool, export them in up to 8K textures and also change the seed.
===> Renderings
For the renderings here, I largely used Vray 5 update 1.2. As of Vray 5 Update 1, the translucency property of the VrayMtl includes an SSS and a volume parameter. For example, if the small mushrooms appear black even in good lighting, your Vray version may not be up to date.
For example, since the roughness of the Vray material behaves differently than the metallic roughness of the Iray material, I added a Color Correction Node to the textures to compensate for them. Mushrooms and grass also have a translucency property.
===> lights
I used a Vray Domelight, Vray Spherical Lights and a Backlight (also Vray Sperical Light) as lighting for the renderings. Two EXR images for the dome light are included with the download.
===> Formats -> Geometries
- Max (2021,2020,2019,2018)
- FBX (Low, Med, High)
- OBJ (Low, Med)
- GLB (binary glTF) WITHOUT MATERIALS!
-> Materials
- SBS
- SBSAR
-> Textures
- PNG 16bit
- PNG 8 bit
- EXR (environment lighing)
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다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
Mushroomhouse subdivision and low poly 3D 모델 obj, fbx, png, png, max, glb, png, glb, jpg, exr, 발신 LandingSequence
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