Dragon Bone Two Handed Sword from Skyrim Bas-poly Modèle 3D

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Dragon Bone Two Handed Sword from Skyrim Modèle 3D
$ 20.00
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  • Formats disponibles:
    Wavefront OBJ (.obj) 31.36 kb
    Autodesk FBX (.fbx) 57.31 kb
    Blender3D (.blend) 121.68 kb
    Autodesk 3DS MAX (.max) ver. 2021 100.73 kb
    Image Textures (.png) 439.04 MB
    Stereolithography (.stl) 30.12 kb
  • Polygones:
    1042
  • Sommets:
    150
  • Animé:
    No
  • Textures:
  • Installé:
    No
  • Matériaux:
  • Bas-poly:
  • Collection:
    No
  • cartographie UVW:
  • Plugins Utilisé:
    No
  • Prêt à imprimer:
    No
  • 3D Balayage:
    No
  • Contenu adulte:
    No
  • PBR:
  • Géométrie:
    Polygonal
  • UVs non enveloppés:
    Non-overlapping
  • Vus:
    3120
  • Date: 2023-05-04
  • ID de produit:
    444385
Low poly Dragon Bone Two Handed Sword from The Elder Scrolls V: Skyrim.

Geometry created in Blender, backed texture maps in Marmoset, textures created in Substance 3D Painter.

Real world scale: approximatively 1550mm X 370mm X 55mm

Formats:

BLEND
FBX
OBJ
STL
3DMAX 2021
Default Maps

This product includes:

- Unreal Engine 5:

BaseColor - Emissive - MetallicRoughnessOcclusion - Normal

- Unity:

Default [in folder Unity (1)]: - AlbedoTransparency - Emission - MetallicSmoothness - Normal

Specular setup [in folder Unity (2)]: - AlbedoTransparency - Emission - SpecularSmoothness - Normal

- PBR:

******tOcclusion - BaseColor - Emissive - Metallic - Roughness - Normal - Height

*All Maps are in 4096x4096

Please leave a Like or a Comment if you like the model to help me bring you better products. Thank you! Prêt à imprimer: Non
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Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!

Dragon Bone Two Handed Sword from Skyrim Modèle 3D obj, fbx, blend, max, png, stl, De HoytVolker

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