isuzu d-max crew cab 2004 - 2011 3D मॉडल

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119.00
- उपलब्ध फ़ॉर्मेट्स: 3D Studio (.3ds) 2.94 MBCinema4D (.c4d) ver. 16 4.51 MB
रेंडर: StandardAutodesk FBX (.fbx) 8.05 MBAutodesk Maya (.mb / .ma) ver. 2011 6.87 MB
रेंडर: StandardAutodesk 3DS MAX (.max) ver. 2011 5.59 MB
रेंडर: Mental RayWavefront OBJ (.obj) 5.59 MBAutodesk 3DS MAX (.max) ver. 2011 5.68 MB
रेंडर: Standard
- बहुभुज:148600
- वर्टिसिस:170700
- एनिमेटेड:No
- टेक्सचर:
- रिग्ड:No
- सामग्रियां:
- लो-पॉली:No
- कलेक्शन:No
- UVW मैपिंग:
- इस्तेमाल किए गए प्लगइन्स:No
- प्रिंट के लिए तैयार:No
- 3D स्कैन:No
- एडल्ट कंटेन्ट:No
- ज्यामिति:Polygonal
- खुला हुआ UVs:No
- व्यूस:10558
- तिथि: 2018-04-18
- आइटम ID:191427
* features:
- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- standart materials are included in max rar file.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\isuzu) place textures folder in that directory
- suitable for animations and architectural visualizations or after changing tires for games.
- wheels grouped seperately.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- meshsmooth modifier collapsed for lower poly.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
polygon count : 148600
vertex count : 170700
---------one 3ds file--------
polygon count : 299865
vertex count : 195096
---------one fbx file--------
polygon count : 249339
vertex count : 170698
---------one obj file--------
polygon count : 148584
vertex count : 171634
attention !!!
max,fbx,maya and 3ds format comes with default materials applied.obj and cinema 4d format has only gray material.
all file formats includes textures. प्रिंट के लिए तैयार: नहीं
और पढ़ें- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- standart materials are included in max rar file.
- real world scaled.(units in milimeters)
- textures included.(c:\mct\isuzu) place textures folder in that directory
- suitable for animations and architectural visualizations or after changing tires for games.
- wheels grouped seperately.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.model color can be different from preview images.
- meshsmooth modifier collapsed for lower poly.
- environment shown on preview renders is not included. only the model file.
- no advanced texturing skill required to modify texturing. plain and simple texturing.
polygon count : 148600
vertex count : 170700
---------one 3ds file--------
polygon count : 299865
vertex count : 195096
---------one fbx file--------
polygon count : 249339
vertex count : 170698
---------one obj file--------
polygon count : 148584
vertex count : 171634
attention !!!
max,fbx,maya and 3ds format comes with default materials applied.obj and cinema 4d format has only gray material.
all file formats includes textures. प्रिंट के लिए तैयार: नहीं
क्या आपको और फ़ॉर्मेट्स चाहिए?
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!