Realistic Animated Golden Eagle लो-पॉली 3D मॉडल

expires on 5th Sep, 25
- उपलब्ध फ़ॉर्मेट्स: Autodesk Maya (.mb / .ma) 5.34 MB
रेंडर: ArnoldAutodesk 3DS MAX (.max) 4.85 MB
रेंडर: ArnoldCinema4D (.c4d) 7.70 MBBlender3D (.blend) 3.48 MBAutodesk FBX (.fbx) 5.96 MBCollada (.dae) 4.73 MBImage Textures (.tga) 35.68 MBUnreal Engine (.uasset) 24.59 MBUnity 3D (.unitypack) 22.49 MB
- बहुभुज:19726
- वर्टिसिस:19614
- एनिमेटेड:
- टेक्सचर:
- रिग्ड:
- सामग्रियां:
- लो-पॉली:
- कलेक्शन:No
- UVW मैपिंग:
- इस्तेमाल किए गए प्लगइन्स:No
- प्रिंट के लिए तैयार:No
- 3D स्कैन:No
- एडल्ट कंटेन्ट:No
- PBR:
- एआई प्रशिक्षण:No
- ज्यामिति:Polygonal
- खुला हुआ UVs:Overlapping
- व्यूस:2902
- तिथि: 2023-08-16
- आइटम ID:460054
Realistic Animated Golden Eagle Low Poly Model With Realistic Animations,
please take a look at the videos below, you can see the animations and how it works in different software.
Rendered video:
in Maya:
in 3DS Max:
in Cinema4D:
in Blender:
in Unity:
in UnrealEngine
The model's mesh has 4 levels of details, LOD information (count, number of levels):
- Polygons_LOD0: 19,726 (Tris_LOD0: 39,222)
- Polygons_LOD1: 11,526(Tris_LOD1: 22,806)
- Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)
- Polygons_LOD3: 1,717(Tris_LOD3: 3,280)
high-resolution (4k) PBR textures
- Diffuse map
- Alpha map
- Normal map
- AO map
- Specular map
- Roughness map
Available Formats:
- Maya 2024 (Arnold Material)
- 3DS-Max 2024 (Arnold Material + Default Physic Material)
- Cinema4D 2023 (Standard Material)
- Blender 3.3 (Eevee Material)
- FBX
- Collada Dae
- Unreal Engine 5.3
- Unity 2021.3.15 (with a c# controller script)
27 different animations, list of the animations and the frames(30 fps):
- takingOff: 0-20
- soaring: 21-40
- soaringToFlyingTransition: 41-60
- flying: 61-80
- gliding: 117-256
- flyingToDescendingTransition: 299-318
- descending: 319-338
- landing: 339-378
- walking: 379-413
- eating: 415-625
- lookingAround: 625-802
- turningLeft(flying): 804-823
- turningRight(flying): 828-847
- turningLeft(gliding): 863-1007
- turningRight(gliding): 1023-1167
- gettingHit_DyingInTheAir: 1170-1201
- gettingHit_falling: 1202-1215
- gettingHit_hittingTheFloor: 1216-1259
- hunting(catchingPrey): 1260-1299
- soaring(catchingPrey): 1300-1319
- flying(catchingPrey): 1340-1359
- gliding(catchingPrey): 1396-1535
- descending(catchingPrey): 1598-1617
- flyingTurningLeft(catchingPrey): 1623-1642
- flyingTurningRight(catchingPrey): 1648-1667
- glidingTurningLeft(catchingPrey): 1683-1827
- glidingTurningRight(catchingPrey): 1843-1987
the model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).
I made all the animations the same way.
don't hesitate to get in touch with me if you need help or more animations.प्रिंट के लिए तैयार: नहीं
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!