pipes collection Low-poly Model 3D

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- Format yang tersedia: GLB (.glb / .gltf) 342.75 kbBlender3D (.blend) 379.85 kbAutodesk FBX (.fbx) 308.12 kbAgisoft Photoscan (.ply) 189.80 kbStereolithography (.stl) 189.72 kbAutodesk 3DS MAX (.max) 846.20 kbImage Textures (.png) 192.77 MBWavefront OBJ (.obj) 12.30 MB
- Poligon:5378
- Sudut:5392
- Animasi:No
- Bertekstur:
- Dimanipulasi:No
- Material:
- Low-poly:
- Koleksi:No
- Pemetaan UVW:
- Plugin Digunakan:No
- Siap Cetak:No
- Pindai 3D:No
- Konten Dewasa:No
- PBR:
- Geometri:Polygonal
- Unwrapped UVs:Non-overlapping
- Tampilan:2277
- Tanggal: 2021-01-12
- ID Barang:331010
pipes collection - 2020_18 - texture set 2 - low poly model || pbr
================================================================================
_each pipe have own place in uv map, it is exported as joined model of pipes by default. you can edit it in any 3d software. there is a package with .obj and .fbx of each pipe exported as standalone model
materials included in blender. in order to work in cycles and eevee you need to assign all of the textures (different path).
no third-party plug-ins used
turntable of model rendered in blender cycles( worse quality for time improvement)
technical properties:
polygons = 5376 ,
vertices = 5392 ,
triangles = 10716 .
attached formats of an asset:
.blend_ blender 2.8( properly exported),
.fbx _binary( properly exported),
.obj_ wavefront( properly exported) + .mtl _material template library,
.stl_ stereolithography( properly exported),
.ply_ stanford( properly exported),
.abc_ alembic( properly exported),
.mdd _lightwave point cache( properly exported),
.pc2 _pointcache( properly exported),
.dae _ collada( properly exported).
bare in mind that pbr materials to work properly need proper lighting and material setup. if you have a problem just ask.
.zip file contains:
height map 4096 x 4096 px .png 16bit
normal map 4096 x 4096 px .png directx 16bit
normal map 4096 x 4096 px .png opengl 16bit
glossiness map 4096 x 4096 px .png 16bit
basecolor map 4096 x 4096 px .png 16bit
******tocclusion map 4096 x 40968 px .png 16bit
metalness map 4096 x 4096 px .png 16bit
roughness map 4096 x 4096 px .png 16bit
in the files high poly version included ( around 1kk faces) - .zip file
model is positioned at the beginning of the coordinate system (0,0,0) [blender 2.8] scale = 1:1:1
asset tested in:
unity engine
unreal engine 4 _ 4.2x Siap Cetak: Tidak
Baca lebih lanjut================================================================================
_each pipe have own place in uv map, it is exported as joined model of pipes by default. you can edit it in any 3d software. there is a package with .obj and .fbx of each pipe exported as standalone model
materials included in blender. in order to work in cycles and eevee you need to assign all of the textures (different path).
no third-party plug-ins used
turntable of model rendered in blender cycles( worse quality for time improvement)
technical properties:
polygons = 5376 ,
vertices = 5392 ,
triangles = 10716 .
attached formats of an asset:
.blend_ blender 2.8( properly exported),
.fbx _binary( properly exported),
.obj_ wavefront( properly exported) + .mtl _material template library,
.stl_ stereolithography( properly exported),
.ply_ stanford( properly exported),
.abc_ alembic( properly exported),
.mdd _lightwave point cache( properly exported),
.pc2 _pointcache( properly exported),
.dae _ collada( properly exported).
bare in mind that pbr materials to work properly need proper lighting and material setup. if you have a problem just ask.
.zip file contains:
height map 4096 x 4096 px .png 16bit
normal map 4096 x 4096 px .png directx 16bit
normal map 4096 x 4096 px .png opengl 16bit
glossiness map 4096 x 4096 px .png 16bit
basecolor map 4096 x 4096 px .png 16bit
******tocclusion map 4096 x 40968 px .png 16bit
metalness map 4096 x 4096 px .png 16bit
roughness map 4096 x 4096 px .png 16bit
in the files high poly version included ( around 1kk faces) - .zip file
model is positioned at the beginning of the coordinate system (0,0,0) [blender 2.8] scale = 1:1:1
asset tested in:
unity engine
unreal engine 4 _ 4.2x Siap Cetak: Tidak
Perlu lebih banyak format?
Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
Jika Anda membutuhkan format yang berbeda, silakan buka Tiket Dukungan baru dan minta itu. Kita dapat mengonversi model 3D menjadi: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Kami tidak mengonversi adegan 3d dan format seperti .step, .iges, .stp, .sldprt.!
pipes collection Model 3D glb, blend, fbx, ply, stl, max, png, obj, Dari SurfaceMaestro
industrial pipes water basement pipe set steam drain tank liquid gas metal pbr old rusty part industry factory power modularindustrialTidak ada komentar untuk item ini.