bear kid max 2010 3D 모델

$
20.00
가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
- 이용 가능한 포맷: Autodesk 3DS MAX (.max) ver. 2011 2.38 MB
렌더: Mental Ray
- 폴리곤:26,018
- 버텍스:13,091
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 지오메트리:Polygonal
- 조회:4184
- 날짜: 2013-05-19
- 아이템 ID:69875
===============bear kid max 2010=============
===============content==================
rigged tender character with bones and controled with shapes easy to use
change 5 faces in jpg format ==========included
unwrap uvw maps in hears ==============included
uvw maps in face=======================included
bump maps==============================included
turbosmooth 2 iterations===============to taste
sliced hands maxscript with gripper====included run scrip in menu bar maxscript/run script and choose slicer_bear_kid.ms
poligons: 26,018
vertices: 13,091
render in default sacanline render with global ilumination====included with settings
===perfect to:
funny cards, gift cards, etc.
for professionals and amateur
=easy to use an animate=
=========files========
====folder bear_max:
• maps/bear_kid__face_1, bear_kid_face_2, bear_kid_face_3, bear_kid_face_4
bear_kid_face_5, body_bump, body_oso, cabeza_oso, cafe_oso, oso_oreja_bump_map
oso_oreja_map.
• bear_kid.max ==== max scene character rigged, maping, complete character.
• bear_kid_turtnable ==== max scene character rigged, animate turntable.
• bear_kid_wired ==== max scene character only wired non rigged.
• sliced_bear_kid ==== maxscript archive, hand control open/close.
====folder bear_3ds_
• bear_kid.3ds ====only polygons
====folder bear_cd4:
• bear_kid ==== cinema4d 12 scene, only polygons
====folder bear_dxf
• bear_kid ==== dxf format, only polygons
====folder bear_fbx
• bear_kid.dxf, only polygons
====folder bear_ma
• bear_kid.ma, only polygons
====folder bear_obj
• bear_kid.obj, only polygons
====folder bear_pz3
• bear_kid.pz3 scene poser7, only poligons
더 보기===============content==================
rigged tender character with bones and controled with shapes easy to use
change 5 faces in jpg format ==========included
unwrap uvw maps in hears ==============included
uvw maps in face=======================included
bump maps==============================included
turbosmooth 2 iterations===============to taste
sliced hands maxscript with gripper====included run scrip in menu bar maxscript/run script and choose slicer_bear_kid.ms
poligons: 26,018
vertices: 13,091
render in default sacanline render with global ilumination====included with settings
===perfect to:
funny cards, gift cards, etc.
for professionals and amateur
=easy to use an animate=
=========files========
====folder bear_max:
• maps/bear_kid__face_1, bear_kid_face_2, bear_kid_face_3, bear_kid_face_4
bear_kid_face_5, body_bump, body_oso, cabeza_oso, cafe_oso, oso_oreja_bump_map
oso_oreja_map.
• bear_kid.max ==== max scene character rigged, maping, complete character.
• bear_kid_turtnable ==== max scene character rigged, animate turntable.
• bear_kid_wired ==== max scene character only wired non rigged.
• sliced_bear_kid ==== maxscript archive, hand control open/close.
====folder bear_3ds_
• bear_kid.3ds ====only polygons
====folder bear_cd4:
• bear_kid ==== cinema4d 12 scene, only polygons
====folder bear_dxf
• bear_kid ==== dxf format, only polygons
====folder bear_fbx
• bear_kid.dxf, only polygons
====folder bear_ma
• bear_kid.ma, only polygons
====folder bear_obj
• bear_kid.obj, only polygons
====folder bear_pz3
• bear_kid.pz3 scene poser7, only poligons
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.! 데모 보기
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.! 데모 보기
bear kid max 2010 3D 모델 max, 발신 MotionMediaWorkshop
bear kid character 3d model botarga huesos rigged cartoon animar이 아이템에 대한 코멘트 없음.