estanteria zero uno convex 로우 폴리곤 3D 모델

$
5.00
- 이용 가능한 포맷: 3D Studio (.3ds) 213.91 kbAutodesk FBX (.fbx) 394.33 kbWavefront OBJ (.obj) 185.29 kbAutodesk 3DS MAX (.max) 4.17 kb
- 폴리곤:7334
- 버텍스:7350
- 애니메이티드:No
- 텍스쳐드:No
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:2016
- 날짜: 2018-09-05
- 아이템 ID:208937
[===== general description =====]
geometry: polygonal quads/tris
subdivision: allowed
polygons: 7334
vertices: 7350
textures: yes
materials: yes
rigged: no
animated: no
uv mapped: yes
unwrapped uvs: yes
uvs non overlapping: yes
low-poly: yes
real life scale: yes
layer structure: yes
hierarchy structure: yes
groups structure: no
tolerance: 0.00001cm
overlapping faces: 0
open edges:0
overlapping edges: 0
isolated vertices: 0
overlapping vertices: 0
t-vertices: 94
[===== details description =====]
all objects polygons and vertex count are less or equal to the specified value.
all models are built in real life scale set to 100%, system unit scale is set to inches and display unit scale is set to cm, pivots are centered on 0,0,0.
all materials were created using v-ray 3.30.05, a material library are present to make easiest to apply materials to imported objects.
the obj and 3ds contains a default gray material, due to the nature of those formats, is possible that the mesh does not correspond to the expected, in some cases it can contain only triangles or without some hierarchy.
..._single_object and ..._no_materials.max are in low mesh without the turbosmooth modifier applied.
[===== material =====]
black_mtl (v-ray)
wireframe (v-ray)
background (v-ray) 프린트 준비: 아니오
더 보기geometry: polygonal quads/tris
subdivision: allowed
polygons: 7334
vertices: 7350
textures: yes
materials: yes
rigged: no
animated: no
uv mapped: yes
unwrapped uvs: yes
uvs non overlapping: yes
low-poly: yes
real life scale: yes
layer structure: yes
hierarchy structure: yes
groups structure: no
tolerance: 0.00001cm
overlapping faces: 0
open edges:0
overlapping edges: 0
isolated vertices: 0
overlapping vertices: 0
t-vertices: 94
[===== details description =====]
all objects polygons and vertex count are less or equal to the specified value.
all models are built in real life scale set to 100%, system unit scale is set to inches and display unit scale is set to cm, pivots are centered on 0,0,0.
all materials were created using v-ray 3.30.05, a material library are present to make easiest to apply materials to imported objects.
the obj and 3ds contains a default gray material, due to the nature of those formats, is possible that the mesh does not correspond to the expected, in some cases it can contain only triangles or without some hierarchy.
..._single_object and ..._no_materials.max are in low mesh without the turbosmooth modifier applied.
[===== material =====]
black_mtl (v-ray)
wireframe (v-ray)
background (v-ray) 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다운로드 estanteria zero uno convex 3D 모델 max 3ds fbx obj max 발신 EfeitosPro
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