generic car body in white 3D 모델

$
159.95
- 이용 가능한 포맷: 3D Studio (.3ds) 114.49 MBCinema4D (.c4d) 85.63 MBAutodesk FBX (.fbx) 288.79 MBLightwave (.lwo / lws) 100.70 MBAutodesk 3DS MAX (.max) ver. 2010 75.80 MBAutodesk Maya (.mb / .ma) ver. 2008 295.20 MBWavefront OBJ (.obj) 238.32 MB
- 폴리곤:1015504
- 버텍스:1015012
- 애니메이티드:No
- 텍스쳐드:No
- 리그드:No
- 재료:
- 로우 폴리곤:No
- 컬렉션:No
- UVW 매핑:No
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- 지오메트리:Subdiv
- 언래핑 된 UVs:Unknown
- 조회:7604
- 날짜: 2016-04-26
- 아이템 ID:119617
highly detailed and realistic generic body in white / car frame model. doors, hood and trunk can be opened. even small details have been modelled to achieve a very realistic model. . generic means this car does not exist in reality.
all parts of the model have been created as subdivision/turbosmooth surface. this means using the 3dsmax or the maya 2013 version you can change the resolution/smoothness of the surface very easy.
if you import the low resolution of the .obj .fbx or .lwo version into a 3d software that supports subdivision surfaces you can also change the resolution/smoothness of the surface very easy. the base version of the model which is not smoothed has of 1015504polygons.
for other software packages that do not support subdivision surfaces the model is available in 2 different resolutions ranging from 1015504to 4480922 polygons.
max 2010 format:
turbosmooth is applied so you can set the object resolution as you like. just use the named selection set turbosmooth to select the subd objects and the named selection set interior for the interior. the doors are animated.
maya 2013 format:
a selection set for all subdivision surface parts is included so you can change the resolution easily.
a display layer for the interior is included so you can hide it easily if needed.
maya 2008/ fbx/ cinema 4d 9.6/ lwo 6.0 / obj/ 3ds format:
in 2 different resolutions. interior and exterior are saved separately so you can use the car also without the interior.
previews rendered in 3dsmax using vray. please note that the vray materials and light settings are not included. 프린트 준비: 아니오
더 보기all parts of the model have been created as subdivision/turbosmooth surface. this means using the 3dsmax or the maya 2013 version you can change the resolution/smoothness of the surface very easy.
if you import the low resolution of the .obj .fbx or .lwo version into a 3d software that supports subdivision surfaces you can also change the resolution/smoothness of the surface very easy. the base version of the model which is not smoothed has of 1015504polygons.
for other software packages that do not support subdivision surfaces the model is available in 2 different resolutions ranging from 1015504to 4480922 polygons.
max 2010 format:
turbosmooth is applied so you can set the object resolution as you like. just use the named selection set turbosmooth to select the subd objects and the named selection set interior for the interior. the doors are animated.
maya 2013 format:
a selection set for all subdivision surface parts is included so you can change the resolution easily.
a display layer for the interior is included so you can hide it easily if needed.
maya 2008/ fbx/ cinema 4d 9.6/ lwo 6.0 / obj/ 3ds format:
in 2 different resolutions. interior and exterior are saved separately so you can use the car also without the interior.
previews rendered in 3dsmax using vray. please note that the vray materials and light settings are not included. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다운로드 generic car body in white 3D 모델 3ds c4d fbx lwo max mb obj 발신 BehrBros
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