helicopter 3D 모델

$
30.00
가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
- 이용 가능한 포맷: Autodesk 3DS MAX (.max) 1.11 MB
렌더: StandardAutodesk 3DS MAX (.max) 1.11 MB
렌더: StandardAutodesk FBX (.fbx) 1.50 MB
렌더: StandardImage Textures (.jpg) 2.22 MB
렌더: Standard
- 폴리곤:48406
- 버텍스:27071
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:No
- 컬렉션:No
- UVW 매핑:No
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Mixed
- 조회:2611
- 날짜: 2019-06-17
- 아이템 ID:244771
the model of the futuristic hybrid cartoon style helicopter with rotors powered by 2 electrical motors and the place for the generator on the top between engines. we decided to keep the model within reasonable size so the generator itself as a hidden object, was not modelled. the idea was to make the helicopter more or less logical from engineering point of view and and at the same time interesting and simple for animators and game makers.
the model is scaled for an average humanoid type model about 160-190 cm tall.
rotors turn, engines tilt, doors open, handles on the doors turn. all buttons on the control and on the dashboard can be animated as well, not speaking about boxes between seats, these can be opened too. windshield wipers turns as well, seats move, and can be adjusted.
the dashboard itself has only most important gauges, all of them evidently animatable, not just a dead texture map.
objects in the scene are linked properly and are linked to the main object, the helicopter itself.
objects in the scene do not support additional subdivision (turbosmooth or meshsmooth).
object are organized in layers.
the helicopter was made in 3ds max 2019, but we also include 3ds max 2016 format and fbx format. fbx file was tested as an asset in unity ( please, see the screenshot ). all materials are standard. almost all textures are handmade.
also it's very easy to change the map of the gps navigator, just change the map in the material slot. currently it's just a world map.
polys: 48.406
verts: 27.071
renderer: scanline
no 3rd party plugins
uvmapping: box.
units: cm
please put all files into the same folder. depending on the application and the file format you may need to reassign textures used in materials.
thank you and enjoy :) 프린트 준비: 아니오
더 보기the model is scaled for an average humanoid type model about 160-190 cm tall.
rotors turn, engines tilt, doors open, handles on the doors turn. all buttons on the control and on the dashboard can be animated as well, not speaking about boxes between seats, these can be opened too. windshield wipers turns as well, seats move, and can be adjusted.
the dashboard itself has only most important gauges, all of them evidently animatable, not just a dead texture map.
objects in the scene are linked properly and are linked to the main object, the helicopter itself.
objects in the scene do not support additional subdivision (turbosmooth or meshsmooth).
object are organized in layers.
the helicopter was made in 3ds max 2019, but we also include 3ds max 2016 format and fbx format. fbx file was tested as an asset in unity ( please, see the screenshot ). all materials are standard. almost all textures are handmade.
also it's very easy to change the map of the gps navigator, just change the map in the material slot. currently it's just a world map.
polys: 48.406
verts: 27.071
renderer: scanline
no 3rd party plugins
uvmapping: box.
units: cm
please put all files into the same folder. depending on the application and the file format you may need to reassign textures used in materials.
thank you and enjoy :) 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
helicopter 3D 모델 max, max, fbx, jpg, 발신 CyberSculpture
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