hotaru - 3d anime low-poly character 로우 폴리곤 3D 모델

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- 이용 가능한 포맷: Blender3D (.blend) 2.69 MB
렌더: EeveeCollada (.dae) 845.05 kbAutodesk FBX (.fbx) 1.62 MBGLB (.glb / .gltf) 670.50 kbWavefront OBJ (.obj) 208.84 kbImage Textures (.png) 12.72 MBPython (.py) 5.00 kb
- 폴리곤:15,010
- 버텍스:7,897
- 애니메이티드:No
- 텍스쳐드:
- 리그드:
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Unknown
- 조회:3599
- 날짜: 2021-11-04
- 아이템 ID:373618
hotaru is a 3d character, made for games and animations. made with game engines in mind with optimized polygon count and a simple stylized shader.
features:
meshes:
textures:
rig:
avaliable formats: .blend(blender 2.91.2), .fbx, .dae, .gltf
only the blender file contains the humanoid rig. the fbx, dae and gltf files contain only the base skeleton since all the constraints and drivers can not be exported.
there are 2 blender files in this product: the main model with clothes and the base model for customization.
make sure to turn on “auto run python scripts” for the script to run properly.
the additional downloads include a copy of the script for the rig.
although the gltf model works with godot, full compatibility is not confirmed since i don’t know how to use godot properly yet. 프린트 준비: 아니오
더 보기features:
- approx. 15k tris total (model with clothes on/no outlines);
- compatible with game engines (unity/unreal);
- fully rigged with face/hair rigs;
- up to 2k textures;
- custom non-pbr shader;
- comes with different body variations to allow customizations;
- the outlines use the solidify modifier (can be easily removed if you wish);
meshes:
- body (base): 3,912 polys/7,520 tris
- body (with socks): 3,976 polys/7,648 tris
- body (optimized): 2,898 polys/5,540 tris
- eyeballs: 32 polys/64 tris
- eye iris: 32 polys/32 tris
- eyebrows: 32 polys/52 tris
- eyelashes: 134 polys/232 tris
- hair: 1,578 polys/2,880 tris
- hair (accessory): 152 polys/304 tris
- cloth: 1478 polys/2862 tris
- boots: 1508 polys/2892 tris
- sword: 154 polys/283 tris
- sheath: 121 polys/242 tris
- total: 16,085 polys/30,703 tris (counting every mesh/no outlines)
textures:
- head: 2 textures (base color/tint color) - 2 vars. - 2048x2048
- body: 2 textures (base color/tint color) - 4 vars. - 2048x2048
- cloth: 2 textures (base color/tint color) - 1 vars. - 2048x2048
- hair: 2 textures (base color/tint color) - 1 vars. - 1024x1024
- eyes: 2 textures (base color/tint color) - 1 vars. - 512x512
- sword: 2 textures (base color/tint color) - 1 vars. - 1024x2048
- total: 20 textures
rig:
- total bones: 609 bones (167 deform bones);
- rig is based on my humanoid rig for blender;
- hair rig setup;
- flat eyes follow rig
avaliable formats: .blend(blender 2.91.2), .fbx, .dae, .gltf
only the blender file contains the humanoid rig. the fbx, dae and gltf files contain only the base skeleton since all the constraints and drivers can not be exported.
there are 2 blender files in this product: the main model with clothes and the base model for customization.
make sure to turn on “auto run python scripts” for the script to run properly.
the additional downloads include a copy of the script for the rig.
although the gltf model works with godot, full compatibility is not confirmed since i don’t know how to use godot properly yet. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다운로드 hotaru - 3d anime low-poly character 3D 모델 blend dae fbx glb obj png py 발신 NoisyChain
woman female girl anime stylized cartoon sword shader game animation이 아이템에 대한 코멘트 없음.