Seattle office building - RCI 로우 폴리곤 3D 모델

$
9.99
- 이용 가능한 포맷: Blender3D (.blend) 1013.25 kbAutodesk FBX (.fbx) 1.44 MBWavefront OBJ (.obj) 913.74 kbAutodesk 3DS MAX (.max) 91.58 MB
- 폴리곤:24903
- 버텍스:18045
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- 지오메트리:Polygonal
- 언래핑 된 UVs:Mixed
- 조회:1518
- 날짜: 2022-09-24
- 아이템 ID:415504
The reference was an office building in downtown Seattle.
The model is accurate with the real world size and scale.
= Info =
- Modeled in Blender.
- Textured in Substance Painter.
= Usage =
- This model can be used in your games and renders.
= Model features =
- UDIM technology is used for texture set "RCI_unic_1"
- Vertex Paint technology is used to tint objects. To get the original appearance of the model in Blender, use a .blend file or connect the Vertex Color using nodes (explained in the last screenshot).
= Textures info =
- number of sets: 4 usual texture sets; 1 UDIM texture set (includes three texture sets)
- pipeline: PBR Metallic/Roughness
- normal map format: OpenGL (green channel is inverted)
- number of files: 37 textures in .png format
- resolution: 2048x2048 pixels
- texture types: _BaseColor(7), _Height(7), _Roughness(7), _Normal(7), _Metallic(2), _Emissive(2), _AO(5)
= LODs info =
- LOD0 - 24903 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD1 - 15853 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD2 - 7892 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD3 - 3248 tris - 3 texture sets (1 UDIM) - 4 materials + vertex paint
- LOD4 - 348 tris - vertex paint
(ts - texture set; m - material)
= Archive content =
- 2048x2048 png images - 37
- .fbx files - 5
- .obj files - 5
- .mtl files - 5
- .blend file - 1
Thank you for visiting my model page! 프린트 준비: 아니오
더 보기The model is accurate with the real world size and scale.
= Info =
- Modeled in Blender.
- Textured in Substance Painter.
= Usage =
- This model can be used in your games and renders.
= Model features =
- UDIM technology is used for texture set "RCI_unic_1"
- Vertex Paint technology is used to tint objects. To get the original appearance of the model in Blender, use a .blend file or connect the Vertex Color using nodes (explained in the last screenshot).
= Textures info =
- number of sets: 4 usual texture sets; 1 UDIM texture set (includes three texture sets)
- pipeline: PBR Metallic/Roughness
- normal map format: OpenGL (green channel is inverted)
- number of files: 37 textures in .png format
- resolution: 2048x2048 pixels
- texture types: _BaseColor(7), _Height(7), _Roughness(7), _Normal(7), _Metallic(2), _Emissive(2), _AO(5)
= LODs info =
- LOD0 - 24903 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD1 - 15853 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD2 - 7892 tris - 5 texture sets (1 UDIM) - 6 materials
- LOD3 - 3248 tris - 3 texture sets (1 UDIM) - 4 materials + vertex paint
- LOD4 - 348 tris - vertex paint
(ts - texture set; m - material)
= Archive content =
- 2048x2048 png images - 37
- .fbx files - 5
- .obj files - 5
- .mtl files - 5
- .blend file - 1
Thank you for visiting my model page! 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다운로드 Seattle office building - RCI 3D 모델 blend fbx obj max 발신 solo.GRV
office building city place exterior seattle usa glass windows roof town downtown skyscraper structure business service corporation modern architecture street이 아이템에 대한 코멘트 없음.