M142 HIMARS multiple rocket launcher 3D Модель

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- Доступні формати: Autodesk Maya (.mb / .ma) 455.34 MB
Рендер: ArnoldAutodesk FBX (.fbx) 33.42 MB
Рендер: StandardWavefront OBJ (.obj) 177.14 MB
Рендер: StandardZBrush (.ztl) 975.19 MB
Рендер: Standard
- Полігони:511 190
- Вершини:490 190
- Анімована:
- Текстури:
- Скелет:No
- Матеріали:
- Лоу-полі:No
- Колекція:No
- UVW зображення:
- Плагіни:No
- Готовність до друку:No
- 3D Скан:No
- Зміст для дорослих:No
- PBR:No
- ШІ Навчання:No
- Геометрія:Polygonal
- Розгорнуті UVs:Non-overlapping
- Перегляди:1889
- Дата: 2024-03-24
- ID Товару:499970
Rocket artillery M142 HIMARS multiple rocket launcher which carries tactical rockets or one MGM-140 ATACMS missile on the Medium Tactical Vehicle (FMTV) heavy duty wheeled truck and can launch the combat rocket missiles.
The HIMARS carries six rockets or one MGM-140 ATACMS missile on the U.S. Army's new Family of Medium Tactical Vehicles (FMTV) five-ton truck, and can launch the entire Multiple Launch Rocket System Family of Munitions (MFOM). HIMARS is interchangeable with the MLRS M270A1, however it is only able to carry one pod rather than the standard two for the M270 and A1 variants. It was designed as a small, mobile, MLRS, with the ability to 'shoot-and-scoot'.
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- Realism
- High quality, fully textured 3d model
- Ready to using in game engines Unity and Unreal
- Ready to subdivide if necessary. Minimal polygons density
- Realistic Arnold render used scene in Maya.
- Optimal polygons density.
- 12 UDIM Textures 4096 px
- Baked Textures from High Poly model created in Zbrush to Low poly in Maya
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Polygons:
490 100 polygons.
*Maya scene included with arnold render setup
*High, Medium and low poly subdivision level model in Zbrush included
Textures (*.png) - 4096 x 4096 px - BaseColor, Metalness, Normal, Roughness
- Originally modeled in Zbrush and Maya, Baked Textures and Textured in Substance Painter
- Photorealistic Arnold 5.2 rendered Maya scene
- Fbx files
- Obj files
- Preview images rendered with Iray and Arnold
- Textures created in Substance painter.
- aiSkyDomeLight HDR based light system in the Maya scene.
- Arnold render materials and shaders: aiStandartSurface
- Logically composed UV Maps and UDIM maps sequence.
- Zbush project with high and low poly subdivision level included, for generate your own variations the model.
- Animated rotate top part rocket system
**********
Product archives include all source files, scene and textures:
- Maya (Maya scene with Arnold render scene, render layer setup, light system and all kind of textures)
- Fbx (Fbx low and high poly files with material info and textures)
- Obj (Obj file with material info)
- Zbrush (Original sculpt with subdivided layers with low, medium and high detalization)
- No special plugin needed to open scene;
Thank you! Готовність до друку: Ні
ДетальнішеThe HIMARS carries six rockets or one MGM-140 ATACMS missile on the U.S. Army's new Family of Medium Tactical Vehicles (FMTV) five-ton truck, and can launch the entire Multiple Launch Rocket System Family of Munitions (MFOM). HIMARS is interchangeable with the MLRS M270A1, however it is only able to carry one pod rather than the standard two for the M270 and A1 variants. It was designed as a small, mobile, MLRS, with the ability to 'shoot-and-scoot'.
**********
- Realism
- High quality, fully textured 3d model
- Ready to using in game engines Unity and Unreal
- Ready to subdivide if necessary. Minimal polygons density
- Realistic Arnold render used scene in Maya.
- Optimal polygons density.
- 12 UDIM Textures 4096 px
- Baked Textures from High Poly model created in Zbrush to Low poly in Maya
**********
Polygons:
490 100 polygons.
*Maya scene included with arnold render setup
*High, Medium and low poly subdivision level model in Zbrush included
Textures (*.png) - 4096 x 4096 px - BaseColor, Metalness, Normal, Roughness
- Originally modeled in Zbrush and Maya, Baked Textures and Textured in Substance Painter
- Photorealistic Arnold 5.2 rendered Maya scene
- Fbx files
- Obj files
- Preview images rendered with Iray and Arnold
- Textures created in Substance painter.
- aiSkyDomeLight HDR based light system in the Maya scene.
- Arnold render materials and shaders: aiStandartSurface
- Logically composed UV Maps and UDIM maps sequence.
- Zbush project with high and low poly subdivision level included, for generate your own variations the model.
- Animated rotate top part rocket system
**********
Product archives include all source files, scene and textures:
- Maya (Maya scene with Arnold render scene, render layer setup, light system and all kind of textures)
- Fbx (Fbx low and high poly files with material info and textures)
- Obj (Obj file with material info)
- Zbrush (Original sculpt with subdivided layers with low, medium and high detalization)
- No special plugin needed to open scene;
Thank you! Готовність до друку: Ні
Потрібно більше форматів?
Якщо вам потрібен інший формат, будь ласка, зробіть запит за допомогою тікета підтримки. Ми можемо конвертувати 3D моделі: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Ми не конвертуємо 3d сцени і такі формати, як .step, .iges, .stp, .sldprt тощо!
Якщо вам потрібен інший формат, будь ласка, зробіть запит за допомогою тікета підтримки. Ми можемо конвертувати 3D моделі: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Ми не конвертуємо 3d сцени і такі формати, як .step, .iges, .stp, .sldprt тощо!
M142 HIMARS multiple rocket launcher 3D Модель mb, fbx, obj, ztl, від sssa80
m142 himars rocket-launcher roket system artillery military-vehicle military trucker vehicle missile defense warДо даного товару немає коментарів.