table lamp with a pin jazzway ptl 016c 5w 4000k Modèle 3D

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- Formats disponibles: Blender3D (.blend) 995.96 kbAutodesk FBX (.fbx) 1.95 MBAutodesk 3DS MAX (.max) 846.57 kbWavefront OBJ (.obj) 501.79 kbStereolithography (.stl) 1.04 MB
- Polygones:26839
- Sommets:26813
- Animé:No
- Textures:No
- Installé:No
- Matériaux:
- Bas-poly:No
- Collection:No
- cartographie UVW:No
- Plugins Utilisé:No
- Prêt à imprimer:No
- 3D Balayage:No
- Contenu adulte:No
- PBR:No
- Géométrie:Polygonal
- UVs non enveloppés:Unknown
- Vus:1840
- Date: 2019-01-22
- ID de produit:225739
file formats: 3ds max 2012,blend, fbx,obj,stl.
the max. file contains materials set up for vray render.
real-world scale, units - millimeters.
the blend. file contains materials set up for cycles renderer,
real-world scale, units - meters.
lightning is not included
detailed model with moveable parts for static
scenes and animations, is easy to manipulate.
manual max.
1. the group "luminaire" to move the object to be focused
on the auxiliary object "supporting".
2. open group.
3. in the local coordinate system, scale the object "supporting"
to achieve the desired thickness.
4. turn the object "part 1" as close as possible ****er to the
surface of the object "supporting".
5. on the objects "part 1" and "part 2" enable the visibility of
the modifier "linked x from" and disable the visibility of the
object "supporting".
6. the armor wire is controlled by the "bend" modifier assigned
to the object "armored wire lamp"- angle and direction.
manual blender.
1. the whole group follows the transformation of the object
"dummy". moving a group.
2. in the local coordinate system, scale the object "supporting"
to the desired thickness.
3. rotate the object "part 1" as close as possible ****er to the
surface of the object "supporting".
4. on objects "part 1" and "part 2" we turn on the visibility of
the modifier "hook" and turn off the visibility of the object
"supporting".
5. the armor wire is controlled by the angle value of the
"simple deform" modifier assigned to the object
"armored wire lamp " and turning the control object "empty bend". Prêt à imprimer: Non
En savoir plusthe max. file contains materials set up for vray render.
real-world scale, units - millimeters.
the blend. file contains materials set up for cycles renderer,
real-world scale, units - meters.
lightning is not included
detailed model with moveable parts for static
scenes and animations, is easy to manipulate.
manual max.
1. the group "luminaire" to move the object to be focused
on the auxiliary object "supporting".
2. open group.
3. in the local coordinate system, scale the object "supporting"
to achieve the desired thickness.
4. turn the object "part 1" as close as possible ****er to the
surface of the object "supporting".
5. on the objects "part 1" and "part 2" enable the visibility of
the modifier "linked x from" and disable the visibility of the
object "supporting".
6. the armor wire is controlled by the "bend" modifier assigned
to the object "armored wire lamp"- angle and direction.
manual blender.
1. the whole group follows the transformation of the object
"dummy". moving a group.
2. in the local coordinate system, scale the object "supporting"
to the desired thickness.
3. rotate the object "part 1" as close as possible ****er to the
surface of the object "supporting".
4. on objects "part 1" and "part 2" we turn on the visibility of
the modifier "hook" and turn off the visibility of the object
"supporting".
5. the armor wire is controlled by the angle value of the
"simple deform" modifier assigned to the object
"armored wire lamp " and turning the control object "empty bend". Prêt à imprimer: Non
Avez besoin de plus de formats?
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
Si vous avea besoin d’\autre format veuillez ouvrir un billet d’\assistance et demandez le. Nous pouvons convertir les modèles de 3D en: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nous ne convertissons pas les scènes 3D et des formats tels que .step, .iges, .stp, .sldprt.!
table lamp with a pin jazzway ptl 016c 5w 4000k Modèle 3D blend, fbx, max, obj, stl, De artem.dimarik
lamp table pin clothespin desk desktop office steel metal clamp light interior bending armor lightning workAucun commentaires sur ce produit.