table lamp with a pin jazzway ptl 016c 5w 4000k 3D Modell

$5.00
- Verfügbare Formate: Blender3D (.blend): blend 995.96 kbAutodesk FBX (.fbx): fbx 1.95 MBAutodesk 3DS MAX (.max): max 846.57 kbWavefront OBJ (.obj): obj 501.79 kbStereolithography (.stl): stl 1.04 MB
- Polygone:26839
- Eckpunkte:26813
- Animiert:No
- Texturen:No
- Rigged:No
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:No
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:No
- Geometrie:Polygonal
- Unwrapped UVs:Unknown
- Betrachter:1797
- Datum: 2019-01-22
- Artikel-ID:225739
file formats: 3ds max 2012,blend, fbx,obj,stl.
the max. file contains materials set up for vray render.
real-world scale, units - millimeters.
the blend. file contains materials set up for cycles renderer,
real-world scale, units - meters.
lightning is not included
detailed model with moveable parts for static
scenes and animations, is easy to manipulate.
manual max.
1. the group "luminaire" to move the object to be focused
on the auxiliary object "supporting".
2. open group.
3. in the local coordinate system, scale the object "supporting"
to achieve the desired thickness.
4. turn the object "part 1" as close as possible ****er to the
surface of the object "supporting".
5. on the objects "part 1" and "part 2" enable the visibility of
the modifier "linked x from" and disable the visibility of the
object "supporting".
6. the armor wire is controlled by the "bend" modifier assigned
to the object "armored wire lamp"- angle and direction.
manual blender.
1. the whole group follows the transformation of the object
"dummy". moving a group.
2. in the local coordinate system, scale the object "supporting"
to the desired thickness.
3. rotate the object "part 1" as close as possible ****er to the
surface of the object "supporting".
4. on objects "part 1" and "part 2" we turn on the visibility of
the modifier "hook" and turn off the visibility of the object
"supporting".
5. the armor wire is controlled by the angle value of the
"simple deform" modifier assigned to the object
"armored wire lamp " and turning the control object "empty bend". Druckfertige: Nein
Mehr lesenthe max. file contains materials set up for vray render.
real-world scale, units - millimeters.
the blend. file contains materials set up for cycles renderer,
real-world scale, units - meters.
lightning is not included
detailed model with moveable parts for static
scenes and animations, is easy to manipulate.
manual max.
1. the group "luminaire" to move the object to be focused
on the auxiliary object "supporting".
2. open group.
3. in the local coordinate system, scale the object "supporting"
to achieve the desired thickness.
4. turn the object "part 1" as close as possible ****er to the
surface of the object "supporting".
5. on the objects "part 1" and "part 2" enable the visibility of
the modifier "linked x from" and disable the visibility of the
object "supporting".
6. the armor wire is controlled by the "bend" modifier assigned
to the object "armored wire lamp"- angle and direction.
manual blender.
1. the whole group follows the transformation of the object
"dummy". moving a group.
2. in the local coordinate system, scale the object "supporting"
to the desired thickness.
3. rotate the object "part 1" as close as possible ****er to the
surface of the object "supporting".
4. on objects "part 1" and "part 2" we turn on the visibility of
the modifier "hook" and turn off the visibility of the object
"supporting".
5. the armor wire is controlled by the angle value of the
"simple deform" modifier assigned to the object
"armored wire lamp " and turning the control object "empty bend". Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Download table lamp with a pin jazzway ptl 016c 5w 4000k 3D Modell blend fbx max obj stl Von artem.dimarik
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