futuristic cycles low-poly subdivision-ready फ्री लो-पॉली 3D मॉडल

$
0.00
- उपलब्ध फ़ॉर्मेट्स:
Wavefront OBJ (.obj) 713.79 kbStereolithography (.stl) 645.24 kbAutodesk FBX (.fbx) 926.44 kbBlender3D (.blend) 583.69 kbImage Textures (.png) 38.08 MB
- बहुभुज:16,333
- वर्टिसिस:16419
- एनिमेटेड:No
- टेक्सचर:
- रिग्ड:No
- सामग्रियां:
- लो-पॉली:
- कलेक्शन:No
- UVW मैपिंग:
- इस्तेमाल किए गए प्लगइन्स:No
- प्रिंट के लिए तैयार:
- 3D स्कैन:No
- एडल्ट कंटेन्ट:No
- PBR:
- ज्यामिति:Subdiv
- खुला हुआ UVs:Non-overlapping
- व्यूस:8545
- तिथि: 2020-10-16
- आइटम ID:317441
low-poly subdivision-ready 3d model of futuristic cyclesi with pbr materials (specular and metallic workflows). advantages of the model:
eevee render
-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 5 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 16,333 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 16419
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
-blend
-fbx
-obj
-stl
और पढ़ेंeevee render
-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 5 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 16,333 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 16419
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
-blend
-fbx
-obj
-stl
क्या आपको और फ़ॉर्मेट्स चाहिए?
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!
अगर आपको किसी अलग फ़ॉर्मेट की जरूरत है, तो कृपया हमें कन्वर्शन अनुरोध भेजें। हम 3D मॉडल को इसमें कन्वर्ट कर सकते हैं: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. हम 3D दृश्यों को कन्वर्ट नहीं करते हैं और .step, .uges, .stp, .sldprt जैसे प्रारूप।!
डाउनलोड करें futuristic cycles low-poly subdivision-ready फ्री 3D मॉडल obj, stl, fbx, blend, png, से erudite
futuristic cycles cyberpunk motorcycles jet jetengineइस आइटम के लिए कोई कमेंट्स नहीं है।