futuristic cycles low-poly subdivision-ready Gratis 3D Modellen

$
0.00 USD
- Mogelijke formaten:
Wavefront OBJ (.obj) 713.79 kbStereolithography (.stl) 645.24 kbAutodesk FBX (.fbx) 926.44 kbBlender3D (.blend) 583.69 kbImage Textures (.png) 38.08 MB
- Polygonen:16,333
- Hoekpunten:16419
- Geanimeerd:No
- Texturen:
- Gemanipuleerd:No
- Materialen:
- Low-poly:
- Collectie:No
- UVW-toewijzing:
- Plugins Gebruikt:No
- Afdruk Gereed:
- 3D scan:No
- Volwassen:No
- PBR:
- Geometrie:Subdiv
- Onverpakte UV's:Non-overlapping
- Aantal keer bekeken:8750
- Datum: 2020-10-16
- Item ID:317441
low-poly subdivision-ready 3d model of futuristic cyclesi with pbr materials (specular and metallic workflows). advantages of the model:
eevee render
-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 5 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 16,333 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 16419
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
-blend
-fbx
-obj
-stl
Lees meereevee render
-you can change basecolor and metallic reflaction very easily
the model is maximally optimized for use in 3d games and vr;
just one material and one set of textures for the whole model. this allows you to achieve maximum performance in games and real-time applications;
very low polycount. the model without subdivision modifier is great for mobile games. when you apply a subdivision modifier, it starts to look great in large projects on pcs and game consoles as well. this is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;
the model uses smoothing groups, so you can always increase details to the required level simply by applying a subdivision modifier with a necessary number of iterations;
divided into functional parts and grouped for easy editing and using in game engines;
the model consists of 5 separate objects grouped together. each of these objects has a simple and understandable name;
uv map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
specular and metallic workflow textures included!
compatible with the majority of modern game engines!
model specifications:
created in blender 2.90.1 model does not require installation of additional plug-ins or software. you need only blender 2.80-2.90 to get the same rendering as on the preview image.
polygons count: 16,333 (no n-gons) subdivision 1 polygons count: 60,475 subdivision 2 polygons count: 563,316
vertices count: 16419
unit scale: metric / centimeters
textures (metallic workflow):
base color (4,096 x 4,096 png)
normalmap (4,096 x 4,096 png)
heightmap (4,096 x 4,096 png)
metallic (4,096 x 4,096 png)
roughness (4,096 x 4,096 png)
model is available in the following formats:
-blend
-fbx
-obj
-stl
Meer formaten nodig?
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D scènes en formaten zoals .step, .iges, .stp, .sldprt.!
Download futuristic cycles low-poly subdivision-ready Gratis 3D Model obj, stl, fbx, blend, png, Van erudite
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