acer tree 01 pbr 로우 폴리곤 3D 모델

$26.10
- 이용 가능한 포맷: Image Textures (.png) 293.15 MBImage Textures (.png) 401.51 MBImage Textures (.png) 352.85 MBImage Textures (.png) 453.37 MBAutodesk FBX (.fbx) 2.35 MBAutodesk 3DS MAX (.max) ver. 2014 5.24 MBAutodesk 3DS MAX (.max) ver. 2017 5.24 MBWavefront OBJ (.obj) 1.87 MBunitypacka 414.89 MB
- 폴리곤:73500
- 버텍스:1
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- 지오메트리:Subdiv
- 언래핑 된 UVs:Mixed
- 조회:3658
- 날짜: 2018-11-06
- 아이템 ID:216708
acer tree model made in 3ds max 2017.
exported to fbx and obj with five materials. one for the trunk and four for the leaves(two normal and two aged versions).
pbr textures for unity 5 standart specular, unreal engine 4 and v-ray included. you can create your own material looks.
textures for the leaves have alpha channel and 4096x4096 resolution, textures for the trunk are 8192x8192 pixels.
normaly model has 73500 triangles count. you can add subdividing modifier(like turbosmooth in 3ds max) in your 3d program and model will be 305000 triangles.
leaves consist of two meshes with flipped normals places at the same position. one mesh for the outside leaves and another for the inside. you can delete inside part for reducing polycount twice. in this case material for the leaves must be doublesided for the saving density of the leaves. 프린트 준비: 아니오
더 보기exported to fbx and obj with five materials. one for the trunk and four for the leaves(two normal and two aged versions).
pbr textures for unity 5 standart specular, unreal engine 4 and v-ray included. you can create your own material looks.
textures for the leaves have alpha channel and 4096x4096 resolution, textures for the trunk are 8192x8192 pixels.
normaly model has 73500 triangles count. you can add subdividing modifier(like turbosmooth in 3ds max) in your 3d program and model will be 305000 triangles.
leaves consist of two meshes with flipped normals places at the same position. one mesh for the outside leaves and another for the inside. you can delete inside part for reducing polycount twice. in this case material for the leaves must be doublesided for the saving density of the leaves. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다운로드 acer tree 01 pbr 3D 모델 png png png png fbx max max obj unitypacka 발신 djkorg
acer asset branch bush enviroment foliage forest game garden landscape leaf nature outdoor park pbr plant tree trunk unity unreal이 아이템에 대한 코멘트 없음.