bound man statue 로우 폴리곤 3D 모델

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가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
- 이용 가능한 포맷: Blender3D (.blend) 120.55 MB
렌더: Cycles3D Studio (.3ds) 530.38 kbCollada (.dae) 983.44 kbAutodesk FBX (.fbx) 1.01 MBWavefront OBJ (.obj) 718.94 kbAutodesk 3DS MAX (.max) 144.91 MBImage Textures (.png) 179.71 MB
- 폴리곤:8820
- 버텍스:8514
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:2669
- 날짜: 2017-07-23
- 아이템 ID:155524
this is a low-poly model of a bound man in chains, kneeling on the ground in submission.
software:
originally created with blender 2.78c and rendered with blender cycles. also available as a unity package.
specs:
the .blend file includes 3 lod versions of the statue, plus the high-poly sculpted meshes. the other files contain one lod version each. the unity package includes a stone material, textures and and a prefab with appropriate lod management.
lod0: vertices: 8514
faces: 16998 tris
lod1: vertices: 3442
faces: 6853 tris
lod2: vertices: 1728
faces: 3423 tris
materials and textures:
the stone material is proceduraly generated using nodes in cycles, using only a normal map and an ******d occlusion map baked from the high-poly mesh. the results are baked into the textures used in unity, including:
diffuse map
specular map
normal map
occlusion map
all 4096x4096 in .png format.
the textures are packed in the .blend file(only the normal and the ******d occlusion map), in the unity package and in the textures.zip file(all 4 of them).
usage:
best used for games/vr/ar or even movies in the background. in case of the unity engine, it's a simple drag and drop affair.
file formats:
.blend
.fbx
.obj
.dae
.3ds
.unitypackage 프린트 준비: 아니오
더 보기software:
originally created with blender 2.78c and rendered with blender cycles. also available as a unity package.
specs:
the .blend file includes 3 lod versions of the statue, plus the high-poly sculpted meshes. the other files contain one lod version each. the unity package includes a stone material, textures and and a prefab with appropriate lod management.
lod0: vertices: 8514
faces: 16998 tris
lod1: vertices: 3442
faces: 6853 tris
lod2: vertices: 1728
faces: 3423 tris
materials and textures:
the stone material is proceduraly generated using nodes in cycles, using only a normal map and an ******d occlusion map baked from the high-poly mesh. the results are baked into the textures used in unity, including:
diffuse map
specular map
normal map
occlusion map
all 4096x4096 in .png format.
the textures are packed in the .blend file(only the normal and the ******d occlusion map), in the unity package and in the textures.zip file(all 4 of them).
usage:
best used for games/vr/ar or even movies in the background. in case of the unity engine, it's a simple drag and drop affair.
file formats:
.blend
.fbx
.obj
.dae
.3ds
.unitypackage 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
bound man statue 3D 모델 blend, 3ds, dae, fbx, obj, max, png, 발신 antoni4040
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