david by michelangelo 로우 폴리곤 3D 모델

$
149.00
- 이용 가능한 포맷: Autodesk 3DS MAX (.max) ver. 2019 18.15 MB
렌더: VRay 3.0Autodesk 3DS MAX (.max) ver. 2019 11.19 MB
렌더: StandardAutodesk 3DS MAX (.max) ver. 2019 18.14 MBAutodesk ArchiCAD (.dxf) 11.49 MBVRML Worlds (.wrl) 11.13 MB3D Studio (.3ds) 11.11 MBCinema4D (.c4d) ver. 21 14.86 MBWavefront OBJ (.obj) 11.17 MBAlembic (.abc) 11.26 MBCollada (.dae) 11.47 MBAutodesk FBX (.fbx) 13.72 MB
- 폴리곤:16300
- 버텍스:8400
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:8657
- 날짜: 2021-12-14
- 아이템 ID:378465
david statue by michelangelo buonarroti 3d model. lowpoly real-time ready, multiple import formats
real world scale, exact measures 683cm (base and step included)
original marble base included
just import inside your real-time engine and start working
lights rig set to render the scene exactly like the previews
materials and 6 textures included in the archives
4096x4096 texture resolution
textures pbr ue4 packed (diffuse, metallic, roughness, ao, normal)
unwrapped uvs non overlapping
pivot point at model base 0,0,0 coordinates
linear workflow gamma 2.2 optimized textures
2 objects: sculpture and base (grouped)
native forrmat: max 2019 vray mats and standard mats (scanline)
other import formats: c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
textures coordinates preserved in all import formats, some formats may require textures to be reassigned
ideal for both high end renderings and realtime applications
highpoly version of the model available upon request
please note: this 3d model like all my other models cannot be used as nft, as is or modified
thank you for reading 프린트 준비: 아니오
더 보기real world scale, exact measures 683cm (base and step included)
original marble base included
just import inside your real-time engine and start working
lights rig set to render the scene exactly like the previews
materials and 6 textures included in the archives
4096x4096 texture resolution
textures pbr ue4 packed (diffuse, metallic, roughness, ao, normal)
unwrapped uvs non overlapping
pivot point at model base 0,0,0 coordinates
linear workflow gamma 2.2 optimized textures
2 objects: sculpture and base (grouped)
native forrmat: max 2019 vray mats and standard mats (scanline)
other import formats: c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
textures coordinates preserved in all import formats, some formats may require textures to be reassigned
ideal for both high end renderings and realtime applications
highpoly version of the model available upon request
please note: this 3d model like all my other models cannot be used as nft, as is or modified
thank you for reading 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
david by michelangelo 3D 모델 max, max, max, dxf, wrl, 3ds, c4d, obj, abc, dae, fbx, 발신 fabelar
david michelangelo sculpture statue anatomy art renaissance marble masterpiece florence firenze buonarroti accademia academy realtime architectural golia goliath이 아이템에 대한 코멘트 없음.