david by michelangelo 低ポリ 3Dモデル

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74.50
- 利用可能フォーマット: Autodesk 3DS MAX (.max) ver. 2019 18.15 MB
レンダー: VRay 3.0Autodesk 3DS MAX (.max) ver. 2019 11.19 MB
レンダー: StandardAutodesk 3DS MAX (.max) ver. 2019 18.14 MBAutodesk ArchiCAD (.dxf) 11.49 MBVRML Worlds (.wrl) 11.13 MB3D Studio (.3ds) 11.11 MBCinema4D (.c4d) ver. 21 14.86 MBWavefront OBJ (.obj) 11.17 MBAlembic (.abc) 11.26 MBCollada (.dae) 11.47 MBAutodesk FBX (.fbx) 13.72 MB
- 多角形:16300
- 頂点:8400
- アニメーション:No
- テクスチャー加工:
- 装飾:No
- 素材:
- 低ポリ:
- コレクション:No
- UVW マッピング:
- 使用中プラグイン:No
- 印刷 準備:No
- 3D スキャン:No
- 成人コンテンツ:No
- PBR:
- ジオメトリ:Polygonal
- 展開済 UVs:Non-overlapping
- ビュー:8703
- 日付: 2021-12-14
- アイテム ID:378465
david statue by michelangelo buonarroti 3d model. lowpoly real-time ready, multiple import formats
real world scale, exact measures 683cm (base and step included)
original marble base included
just import inside your real-time engine and start working
lights rig set to render the scene exactly like the previews
materials and 6 textures included in the archives
4096x4096 texture resolution
textures pbr ue4 packed (diffuse, metallic, roughness, ao, normal)
unwrapped uvs non overlapping
pivot point at model base 0,0,0 coordinates
linear workflow gamma 2.2 optimized textures
2 objects: sculpture and base (grouped)
native forrmat: max 2019 vray mats and standard mats (scanline)
other import formats: c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
textures coordinates preserved in all import formats, some formats may require textures to be reassigned
ideal for both high end renderings and realtime applications
highpoly version of the model available upon request
please note: this 3d model like all my other models cannot be used as nft, as is or modified
thank you for reading 印刷 準備: いいえ
詳細を読むreal world scale, exact measures 683cm (base and step included)
original marble base included
just import inside your real-time engine and start working
lights rig set to render the scene exactly like the previews
materials and 6 textures included in the archives
4096x4096 texture resolution
textures pbr ue4 packed (diffuse, metallic, roughness, ao, normal)
unwrapped uvs non overlapping
pivot point at model base 0,0,0 coordinates
linear workflow gamma 2.2 optimized textures
2 objects: sculpture and base (grouped)
native forrmat: max 2019 vray mats and standard mats (scanline)
other import formats: c4d, fbx, abc, dae, obj, 3ds, wrl, dxf
textures coordinates preserved in all import formats, some formats may require textures to be reassigned
ideal for both high end renderings and realtime applications
highpoly version of the model available upon request
please note: this 3d model like all my other models cannot be used as nft, as is or modified
thank you for reading 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!
david by michelangelo 3Dモデル max, max, max, dxf, wrl, 3ds, c4d, obj, abc, dae, fbx, から fabelar
david michelangelo sculpture statue anatomy art renaissance marble masterpiece florence firenze buonarroti accademia academy realtime architectural golia goliathこのアイテムにコメントはありません。