ライフル - 軍 - 3Dモデル 3Dモデル

あります 418アイテム ロイヤリティフリー 3Dモデル.

フィルター
$5
$1500
  1. -10%
    SF軍用ライフル 3Dモデル
  2. -10%
    SF軍用ライフル 3Dモデル
  3. -10%
    SF軍用ライフル 3Dモデル
  4. -10%
    SF軍用ライフル 3Dモデル
  5. -10%
    SF軍用ライフル 3Dモデル
  6. 銃漫画 02 3Dモデル
  7. 古代のマスケット銃 3Dモデル
  8. ライフルスク 3Dモデル
  9. -20%
    SFファンタジーライフル 3Dモデル
  10. -20%
    ライフル 3Dモデル
  11. AK-47 3Dモデル
  12. xm29 oicw 3Dモデル
  13. エアプブラ 3Dモデル
  14. -50%
    スチームライフル 3Dモデル
  15. -50%
    PDP ランサーライフル 3Dモデル
  16. -50%
    ベレッタ A400 アップランド 3Dモデル
  17. -50%
    AWMスナイパーライフル 3Dモデル
  18. SR16 3Dモデル
  19. -50%
    DX5 モビリティライフル 3Dモデル
  20. -50%
    サイボーグ兵器モデル 3Dモデル
  21. -50%
    アク・ウルフハウンド 3Dモデル
  22. -50%
    アサルトライフル 3Dモデル
  23. SF 自動小銃 3Dモデル
  24. R870 3Dモデル
  25. R700 3Dモデル
  26. HK416 3Dモデル
  27. オルシス T-5000 3Dモデル
  28. AK-47 AKM 3Dモデル
  29. AK-74M 3Dモデル
  30. AK-74 3Dモデル
  31. -10%
    ウエスタンライフル 3Dモデル
  32. AK47 3Dモデル
  33. SFライフル 3Dモデル
  34. ウィンチェスター 3Dモデル
  35. CZ805ブレンⅡ 3Dモデル
  36. -50%
    AKS-74U 3Dモデル
  37. リフル 3Dモデル
  38. -30%
    AK47 3Dモデル
    $7.70 $11.00
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What types of precision and long-range rifles are available?

The Rifle category for 2026 focuses on high-precision "Long-Gun" systems, including bolt-action sniper rifles, semi-automatic Designated Marksman Rifles (DMR), and iconic historical service rifles. Each model is built with "Optic-Integration" as a priority, featuring realistic scope mounts and high-magnification glass. These assets are the "Precision-Tools" of the military collection, providing the extreme detail required for first-person "Sniper-Cam" views where every dial on the scope and every bolt-flick must be perfectly represented for the user's immersion.

How is the "Bolt-Action" and "Magazine-Feed" rigged?

Professional 2026 rifle models feature "Mechanical-Sequence" rigging. For bolt-action rifles, the bolt handle lifts, pulls back, and pushes forward with "Clamped-Motion" that follows the actual receiver path. The magazines feature "Follower-Spring" rigs, so you can see the next round being pushed into place. This functionality is essential for slow-paced, tactical animations where the mechanical "Feel" of a high-precision rifle must be conveyed. It ensures the movement is heavy, deliberate, and technically accurate, capturing the specific rhythm of long-range engagement.

Are the rifles provided with "Environment-Specific" camouflage?

Yes, all 2026 rifles feature "Dynamic-Camo" PBR shaders. You can switch between "Factory-Clean" black, "Desert-Tan," and "Arctic-White" with one click. We also include "Ghillie-Wrap" proxies—mesh layers that simulate burlap and foliage wraps for sniper rifles. These wraps are "Alpha-Mapped" for high performance and include realistic "Wind-Flutter" vertex animation. This allows for the creation of "Ghost-Like" sniper characters that blend perfectly into any 3D environment, from dense forests to rocky desert peaks, without needing to remodel the base weapon.

What level of detail is in the "High-Magnification" optics?

Sniper rifles require the highest level of optical fidelity. In 2026, we use "Lens-Stack" geometry, where the internal glass elements are physically modeled to create realistic "Chromatic Aberration" and "Lens-Distortion" in the render. The reticles are high-resolution textures with "Illumination-Toggles." We also provide "Parallax-Rigs," where the view through the scope shifts realistically if the camera isn't perfectly aligned with the eyepiece. This level of detail is a hallmark of professional-grade military assets, ensuring the "Aiming-Experience" is indistinguishable from reality in VR or cinematic projects.

How are precision rifles optimized for "Distance-LOD" in large environments?

Since snipers are often seen from a distance or through other scopes, we provide "Silhouette-Optimized" LODs. These versions maintain the distinctive profile of the long barrel and large optic while aggressively reducing the polygon count on the internal bolt and receiver components. In 2026, these models also feature "Baked-Detail" textures, ensuring that the high-precision look is preserved even when the model is only a few hundred pixels on the screen. This allows for populating "Sniper-Nests" or observation posts in large-scale urban or mountain maps without compromising the technical performance of the scene.