a game ready dragonborn character which has been rigged. made in blender, rendered with cycles and tested in unity game engine.
a fantasy humanoid creature with the characteristics of a dragon, reminiscent of something found in dungeons and dragons or other fantasy games. this character comes with a complete armour set, a sword and a shield. all of these items can be easily removed from the base mesh for customisation of the character. you can easily subdivide the armour and base mesh for a better look in renders but it still looks great low poly in unity game engine.
|game ready|
- asset has been dropped into and tested in unity
- easy to re-apply textures in game engine
|mesh details|
- made with polygonal quads only.
- low poly and designed for games.
- each piece of armour has been parented and moves smoothly with the armature rig.
- each armour piece has been named appropriately and can be easily removed from the rest of the model.
- easily subdivide to get a better look in renders and animations
|material/texture details|
- 4k textures. can easily be reduced in quality to save space.
- pbr material workflow in blender only. materials will have to be re-applied in non-native formats
|formats|
- files include blend, fbx, obj, dae (collada)
- no plugins used
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enjoy the model! any questions feel free to email me :)
프린트 준비: 아니오다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!