eye with 7 color texture set 로우 폴리곤 3D 모델

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- 이용 가능한 포맷: Blender3D (.blend) 98.39 kb
렌더: CyclesAutodesk FBX (.fbx) 36.57 kbWavefront OBJ (.obj) 13.07 kbImage Textures (.jpg) 3.71 MB
- 폴리곤:480
- 버텍스:482
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:No
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Non-overlapping
- 조회:2530
- 날짜: 2018-04-30
- 아이템 ID:193459
included
-single eye object
-seven (7) 2048*2048 hand drawn color texture files
-base pbruber shader set up for both the iris and the sclera in blender.
more information
-the sclera is pure white, but can easily be changed. by making use of a metalness sheet in blender you can add texture to the eyeball when needed without having to rebuild the material. if the texture is applied incorrectly, you might have to invert the blacks and whites of the sheet before plugging into the dielectric/metal input.
-you can easily adjust the iris size by playing around with the uv map. the blender file contains a seam for easily selecting the iris uv unwrap or the sclera. sclera not unwrapped.
-rendered in blender cycles at 128 samples with an hdri background that can be seen in the reflection and won't be included.
-low-poly, can even be cut down by another 200+ vertices if count is already too high.
i'm open to requests for more color variations. 프린트 준비: 아니오
더 보기-single eye object
-seven (7) 2048*2048 hand drawn color texture files
-base pbruber shader set up for both the iris and the sclera in blender.
more information
-the sclera is pure white, but can easily be changed. by making use of a metalness sheet in blender you can add texture to the eyeball when needed without having to rebuild the material. if the texture is applied incorrectly, you might have to invert the blacks and whites of the sheet before plugging into the dielectric/metal input.
-you can easily adjust the iris size by playing around with the uv map. the blender file contains a seam for easily selecting the iris uv unwrap or the sclera. sclera not unwrapped.
-rendered in blender cycles at 128 samples with an hdri background that can be seen in the reflection and won't be included.
-low-poly, can even be cut down by another 200+ vertices if count is already too high.
i'm open to requests for more color variations. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
eye with 7 color texture set 3D 모델 blend, fbx, obj, jpg, 발신 Greirgra
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