eye with 7 color texture set Low-poly Modello 3D

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- Formati disponibili: Blender3D (.blend) 98.39 kb
Render: CyclesAutodesk FBX (.fbx) 36.57 kbWavefront OBJ (.obj) 13.07 kbImage Textures (.jpg) 3.71 MB
- Pligoni:480
- Vertici:482
- Animato:No
- Textured:
- Rigged:No
- Materiali:
- Low-poly:
- Collezione:No
- Mapping UVW:No
- Plugins Utilizzati:No
- Stampa Pronta:No
- 3D Scan:No
- Per adulti:No
- Geometria:Polygonal
- UVs Aperti:Non-overlapping
- Visualizzazioni:2542
- Data: 2018-04-30
- ID Oggetto:193459
included
-single eye object
-seven (7) 2048*2048 hand drawn color texture files
-base pbruber shader set up for both the iris and the sclera in blender.
more information
-the sclera is pure white, but can easily be changed. by making use of a metalness sheet in blender you can add texture to the eyeball when needed without having to rebuild the material. if the texture is applied incorrectly, you might have to invert the blacks and whites of the sheet before plugging into the dielectric/metal input.
-you can easily adjust the iris size by playing around with the uv map. the blender file contains a seam for easily selecting the iris uv unwrap or the sclera. sclera not unwrapped.
-rendered in blender cycles at 128 samples with an hdri background that can be seen in the reflection and won't be included.
-low-poly, can even be cut down by another 200+ vertices if count is already too high.
i'm open to requests for more color variations. Stampa Pronta: No
Leggi ulteriori-single eye object
-seven (7) 2048*2048 hand drawn color texture files
-base pbruber shader set up for both the iris and the sclera in blender.
more information
-the sclera is pure white, but can easily be changed. by making use of a metalness sheet in blender you can add texture to the eyeball when needed without having to rebuild the material. if the texture is applied incorrectly, you might have to invert the blacks and whites of the sheet before plugging into the dielectric/metal input.
-you can easily adjust the iris size by playing around with the uv map. the blender file contains a seam for easily selecting the iris uv unwrap or the sclera. sclera not unwrapped.
-rendered in blender cycles at 128 samples with an hdri background that can be seen in the reflection and won't be included.
-low-poly, can even be cut down by another 200+ vertices if count is already too high.
i'm open to requests for more color variations. Stampa Pronta: No
Hai bisogno di ulteriori formati?
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
Se hai bisogno di diversi formati, aprire un nuovo Ticket i Supporto e una richiesta per questo. Convertiamo modelli 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Non convertiamo scene 3d e formati come .step, .iges, .stp, .sldprt.!
eye with 7 color texture set Modello 3D blend, fbx, obj, jpg, Da Greirgra
eye eyeball eyes iris uber-material realistic-reflectionsNessun commento per quest'oggetto.