sabretooth 로우 폴리곤 3D 모델

$
10.00
- 이용 가능한 포맷: Autodesk FBX (.fbx) 4.55 MB
- 폴리곤:206
- 버텍스:105
- 애니메이티드:No
- 텍스쳐드:
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- 프린트 준비:No
- 지오메트리:Polygonal
- 조회:4005
- 날짜: 2014-08-01
- 아이템 ID:85910
zipped folder contains all the diffuse and normal maps, as well as the sabretooth model in .obj (with mtl), .fbx, and .blend.
all display renders are copyrighted to mr o. shonibare (2014)
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the sabretooth is a low poly game ready that is meant to function as a secondary blade for close range combat purposes.
this model is designed to be conservative with polygon designation, and is suitable for game engine use. it can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
the sabretooth is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- statistics ----
sabretooth = 206 tris, 105 vertices.
files = 6
- sabretoothobj (archive) - sabretooth.obj + sabretooth.mtl
- sabretoothfbx2014 (archive) - sabretoothd1.fbx + sabretoothd1.images (sabretex1 + sabrenormal1 + sabretoothuv)
- sabretooth.blend
the .blend file comes with all model, maps and textures packed into the project.
total size (models + maps) = 21.1 mb
maps provided: diffuse and normal maps
materials: yes
unity3d users:
unity users are reported to experience mesh integrity problems including:
1) inverted normals (resulting in black faces or invisible faces).
2) missing textures.
3) broken meshes.
all of the above has been checked for, and do not apply to the sabretooth blade.
thanks 프린트 준비: 아니오
더 보기all display renders are copyrighted to mr o. shonibare (2014)
---------------------------------------------------------------------------------
the sabretooth is a low poly game ready that is meant to function as a secondary blade for close range combat purposes.
this model is designed to be conservative with polygon designation, and is suitable for game engine use. it can also be used for rendering, as the normal and diffuse maps have been carefully selected to augment the default material properties.
the sabretooth is also set up with multi-material mapping, to ensure aspects of the blade can be customized and tweaked without affecting other parts of the model.
---- statistics ----
sabretooth = 206 tris, 105 vertices.
files = 6
- sabretoothobj (archive) - sabretooth.obj + sabretooth.mtl
- sabretoothfbx2014 (archive) - sabretoothd1.fbx + sabretoothd1.images (sabretex1 + sabrenormal1 + sabretoothuv)
- sabretooth.blend
the .blend file comes with all model, maps and textures packed into the project.
total size (models + maps) = 21.1 mb
maps provided: diffuse and normal maps
materials: yes
unity3d users:
unity users are reported to experience mesh integrity problems including:
1) inverted normals (resulting in black faces or invisible faces).
2) missing textures.
3) broken meshes.
all of the above has been checked for, and do not apply to the sabretooth blade.
thanks 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!
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