SF 산업 기반 Unreal Engine 4 로우 폴리곤 3D 모델

- 이용 가능한 포맷: Unreal Engine (.uasset) 584.41 MB
렌더: Standard
- 폴리곤:5000000
- 버텍스:5000000
- 애니메이티드:No
- 텍스쳐드:No
- 리그드:No
- 재료:
- 로우 폴리곤:
- 컬렉션:No
- UVW 매핑:No
- 플러그인 사용 됨:No
- 프린트 준비:No
- 3D 스캔:No
- 성인용 콘텐츠:No
- PBR:No
- AI 훈련:No
- 지오메트리:Polygonal
- 언래핑 된 UVs:Overlapping
- 조회:1159
- 날짜: 2025-02-13
- 아이템 ID:556500
SF 산업 기반 Unreal Engine 4 3D 모델 uasset, 발신 Qwest
- Hello everyone. I have prepared the following fully assembled Sci-fi Hangar consisting of unique meshes created specifically for this hangar, also in the project there are universal objects of walls, floors, pipes and so on, suitable for any other projects, or for the construction of other buildings not related to the project.
- I have divided the whole project into zones: the lower part, the middle part, the upper part, the generator room, and the corridor room with an exit. All this consists of modular separate objects in the description it is written how many and which objects are universal and how many are individually designed for this project, each object is a separate mesh that can be removed if it bothers you or is not needed. For example, you can remove an external building, a corridor, a generator room, and so on, thereby simplifying the scene.
- For objects that are designed to build angles of 45 degrees, they require a more thorough connection with the correction of the binding up to 1 millimeter.
- For each object, its own collision was created with a minimum number of polygons, and its own separate Light Map for the second channel was also made.
- A chamfer with normals was made on all objects and decals were applied with a separate mesh to increase the detail, for this purpose special materials were made designed for the correct display of decals.
- A universal Master material has been developed, which includes a lot of settings, such as dirt, scuffs, and so on.
- Voice acting was also done on several objects such as doors, reactor, fan, and the main soundtrack of the entire scene.
- A bluprint of opening and closing was developed for the door.
- In general, the project is fully prepared and ready to be implemented into your new or existing project.
- The entire presentation can be viewed on the YouTube channel at the links below.
Technical Details:
Project presentation on youtube
Number Meshes: 159- With chamfer on the corners. (They include about 100 universal meshes and about 60 unique meshes designed just for this project)
The number of triangles on each mesh varies from a minimum to 26 thousand
The fully assembled scene has 5 and a half million triangles
Collision: Yes: Fully prepared for all objects
LODs: No
Number of Master-Materials- 10 and Material Instances-41
Number of Textures: 95 Tile textures and patterns.
Texture Resolutions: 25- 2048x2048 25- 1024x1024 25-512x512 24-256x256
Supported Development Platforms:
The project is fully compatible with versions 4.24-4.27, 5.0-.5.1.2
Windows: Yes.
Mac: Not verified
프린트 준비: 아니오다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!사용 정보
SF 산업 기반 Unreal Engine 4 - 기본 또는 확장 라이선스에 따라 이 로열티 프리 3D 모델을 개인적 및 상업적 목적으로 사용할 수 있습니다.기본 라이선스는 디지털 광고, 디자인 및 시각화 프로젝트, 비즈니스 소셜 미디어 계정, 네이티브 앱, 웹 앱, 비디오 게임, 그리고 물리적 또는 디지털 최종 제품(무료 및 유료 모두)을 포함한 대부분의 표준 사용 사례를 포괄합니다.
확장 라이선스는 기본 라이선스에 따라 부여된 모든 권리를 포함하며 사용 제한이 없으며, 로열티 프리 조건 하에 3D 모델을 상업적 프로젝트에 무제한으로 사용할 수 있습니다.
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