SF 産業基盤 Unreal Engine 4 低ポリ 3Dモデル

$ 120.00 USD
SF 産業基盤 Unreal Engine 4 3Dモデル
$ 120.00
  • 利用可能フォーマット:
  • アイテム ID:
    556500
  • 日付: 2025-02-13
  • 多角形:
    5000000
  • 頂点:
    5000000
  • アニメーション:
    No
  • テクスチャー加工:
    No
  • 装飾:
    No
  • 素材:
  • 低ポリ:
  • コレクション:
    No
  • UVW マッピング:
    No
  • 使用中プラグイン:
    No
  • 印刷 準備:
    No
  • 3D スキャン:
    No
  • 成人コンテンツ:
    No
  • PBR:
    No
  • AIトレーニング:
    No
  • ジオメトリ:
    Polygonal
  • 展開済 UVs:
    Overlapping
  • ビュー:
    1238

説明

  • Hello everyone. I have prepared the following fully assembled Sci-fi Hangar consisting of unique meshes created specifically for this hangar, also in the project there are universal objects of walls, floors, pipes and so on, suitable for any other projects, or for the construction of other buildings not related to the project.
  • I have divided the whole project into zones: the lower part, the middle part, the upper part, the generator room, and the corridor room with an exit. All this consists of modular separate objects in the description it is written how many and which objects are universal and how many are individually designed for this project, each object is a separate mesh that can be removed if it bothers you or is not needed. For example, you can remove an external building, a corridor, a generator room, and so on, thereby simplifying the scene.
  • For objects that are designed to build angles of 45 degrees, they require a more thorough connection with the correction of the binding up to 1 millimeter.
  • For each object, its own collision was created with a minimum number of polygons, and its own separate Light Map for the second channel was also made.
  • A chamfer with normals was made on all objects and decals were applied with a separate mesh to increase the detail, for this purpose special materials were made designed for the correct display of decals.
  • A universal Master material has been developed, which includes a lot of settings, such as dirt, scuffs, and so on.
  • Voice acting was also done on several objects such as doors, reactor, fan, and the main soundtrack of the entire scene.
  • A bluprint of opening and closing was developed for the door.
  • In general, the project is fully prepared and ready to be implemented into your new or existing project.
  • The entire presentation can be viewed on the YouTube channel at the links below.

Technical Details:

Project presentation on youtube
Number Meshes: 159- With chamfer on the corners. (They include about 100 universal meshes and about 60 unique meshes designed just for this project)

The number of triangles on each mesh varies from a minimum to 26 thousand

The fully assembled scene has 5 and a half million triangles

Collision: Yes: Fully prepared for all objects

LODs: No

Number of Master-Materials- 10 and Material Instances-41

Number of Textures: 95 Tile textures and patterns.

Texture Resolutions: 25- 2048x2048 25- 1024x1024 25-512x512 24-256x256

Supported Development Platforms:

The project is fully compatible with versions 4.24-4.27, 5.0-.5.1.2

Windows: Yes.

Mac: Not verified

印刷 準備: いいえ

フォーマットが必要ですか?

異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. フリーフォーマット変換
3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。!

使用情報

SF 産業基盤 Unreal Engine 4 - このロイヤリティフリーの3Dモデルは、基本ライセンスまたは拡張ライセンスに従って、個人および商用目的で使用できます。

基本ライセンスは、デジタル広告、デザインおよび視覚化プロジェクト、ビジネスソーシャルメディアアカウント、ネイティブアプリ、ウェブアプリ、ビデオゲーム、物理またはデジタル最終製品(無料および有償)など、ほとんどの標準的な使用事例をカバーしています。

拡張ライセンスには、基本ライセンスで付与されるすべての権利が使用制限なしで含まれており、ロイヤリティフリーの条件の下で、3Dモデルを無制限の商用プロジェクトで使用できます。
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