roman soldier real time game character Low-poly Modelo 3D

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- Formatos disponíveis: Wavefront OBJ (.obj) 134.24 MBWavefront OBJ (.obj) 139.81 MB
- Polígonos:25000
- Vértices:23000
- Animados:No
- Textura:
- Equipados:No
- Materiais:
- Low-poly:
- Coleção:
- Mapeamento UVW:
- Plugins Utilizados:No
- Pronto para impressão:No
- Geometria:Polygonal
- UVs não embalados:Mixed
- Visualizações:5075
- Data: 2016-10-02
- ID do Item:128441
hello guys
this is low ploy game character with specular and metalness so you can use it at any engine of choices
[matlness for unreal engine 4]
[speaular for unity engine ]
the project render in momset toolbag 2
the design consists of 5 object with their maps and obj file for the mesh
you can use the model with or without the helmet or back cover
the skin,shield and helmet has a 4k maps and hair has 2k maps .off course you can scale it down as you like .
roman_soldier_ [metalness] files consist of
01.eyes [albedo-metalness-normal-roughness]
02.hair [albedo-metalness-normal-roughness]
03.helmet [albedo-metalness-normal-roughness-ids-ao]
04.shield [albedo-metalness-normal-roughness-ids-ao]
05.skin [albedo-metalness-normal-roughness-ao]
06.obj for the mech
roman_soldier_ [specular] files consist of
01.eyes [albedo-glass-normal-specular]
02.hair [albedo-glass-normal-specular]
03.helmet [albedo-glass-normal-specular-ids-ao]
04.shield [albedo-glass-normal-specular-ids-ao]
05.skin [albedo-glass-normal-specular-ao]
06.obj for the mech
the character has been retopology ,textured and it ready for rigging and animation and you are good to go
all model around 23 k polygon . you can reduce the number depend on the polygon count
hope you like the model
pleases support me and if you have questions or request feel free to contact me
follow me for coming work
https://www.artstation.com/artist/mohamed_hesham Pronto para impressão: Não
Leia maisthis is low ploy game character with specular and metalness so you can use it at any engine of choices
[matlness for unreal engine 4]
[speaular for unity engine ]
the project render in momset toolbag 2
the design consists of 5 object with their maps and obj file for the mesh
you can use the model with or without the helmet or back cover
the skin,shield and helmet has a 4k maps and hair has 2k maps .off course you can scale it down as you like .
roman_soldier_ [metalness] files consist of
01.eyes [albedo-metalness-normal-roughness]
02.hair [albedo-metalness-normal-roughness]
03.helmet [albedo-metalness-normal-roughness-ids-ao]
04.shield [albedo-metalness-normal-roughness-ids-ao]
05.skin [albedo-metalness-normal-roughness-ao]
06.obj for the mech
roman_soldier_ [specular] files consist of
01.eyes [albedo-glass-normal-specular]
02.hair [albedo-glass-normal-specular]
03.helmet [albedo-glass-normal-specular-ids-ao]
04.shield [albedo-glass-normal-specular-ids-ao]
05.skin [albedo-glass-normal-specular-ao]
06.obj for the mech
the character has been retopology ,textured and it ready for rigging and animation and you are good to go
all model around 23 k polygon . you can reduce the number depend on the polygon count
hope you like the model
pleases support me and if you have questions or request feel free to contact me
follow me for coming work
https://www.artstation.com/artist/mohamed_hesham Pronto para impressão: Não
Precisa de mais formatos?
Se precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.!
Se precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.!
roman soldier real time game character Modelo 3D obj, obj, De 3DResources
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