roman soldier real time game character Low-poly 3D Model

$
10.00
- Available formats: Wavefront OBJ (.obj) 134.24 MBWavefront OBJ (.obj) 139.81 MB
- Polygons:25000
- Vertices:23000
- Animated:No
- Textured:
- Rigged:No
- Materials:
- Low-poly:
- Collection:
- UVW mapping:
- Plugins Used:No
- Print Ready:No
- Geometry:Polygonal
- Unwrapped UVs:Mixed
- Views:4951
- Date: 2016-10-02
- Item ID:128441
hello guys
this is low ploy game character with specular and metalness so you can use it at any engine of choices
[matlness for unreal engine 4]
[speaular for unity engine ]
the project render in momset toolbag 2
the design consists of 5 object with their maps and obj file for the mesh
you can use the model with or without the helmet or back cover
the skin,shield and helmet has a 4k maps and hair has 2k maps .off course you can scale it down as you like .
roman_soldier_ [metalness] files consist of
01.eyes [albedo-metalness-normal-roughness]
02.hair [albedo-metalness-normal-roughness]
03.helmet [albedo-metalness-normal-roughness-ids-ao]
04.shield [albedo-metalness-normal-roughness-ids-ao]
05.skin [albedo-metalness-normal-roughness-ao]
06.obj for the mech
roman_soldier_ [specular] files consist of
01.eyes [albedo-glass-normal-specular]
02.hair [albedo-glass-normal-specular]
03.helmet [albedo-glass-normal-specular-ids-ao]
04.shield [albedo-glass-normal-specular-ids-ao]
05.skin [albedo-glass-normal-specular-ao]
06.obj for the mech
the character has been retopology ,textured and it ready for rigging and animation and you are good to go
all model around 23 k polygon . you can reduce the number depend on the polygon count
hope you like the model
pleases support me and if you have questions or request feel free to contact me
follow me for coming work
https://www.artstation.com/artist/mohamed_hesham Print Ready: No
Read morethis is low ploy game character with specular and metalness so you can use it at any engine of choices
[matlness for unreal engine 4]
[speaular for unity engine ]
the project render in momset toolbag 2
the design consists of 5 object with their maps and obj file for the mesh
you can use the model with or without the helmet or back cover
the skin,shield and helmet has a 4k maps and hair has 2k maps .off course you can scale it down as you like .
roman_soldier_ [metalness] files consist of
01.eyes [albedo-metalness-normal-roughness]
02.hair [albedo-metalness-normal-roughness]
03.helmet [albedo-metalness-normal-roughness-ids-ao]
04.shield [albedo-metalness-normal-roughness-ids-ao]
05.skin [albedo-metalness-normal-roughness-ao]
06.obj for the mech
roman_soldier_ [specular] files consist of
01.eyes [albedo-glass-normal-specular]
02.hair [albedo-glass-normal-specular]
03.helmet [albedo-glass-normal-specular-ids-ao]
04.shield [albedo-glass-normal-specular-ids-ao]
05.skin [albedo-glass-normal-specular-ao]
06.obj for the mech
the character has been retopology ,textured and it ready for rigging and animation and you are good to go
all model around 23 k polygon . you can reduce the number depend on the polygon count
hope you like the model
pleases support me and if you have questions or request feel free to contact me
follow me for coming work
https://www.artstation.com/artist/mohamed_hesham Print Ready: No
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If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!
roman soldier real time game character 3D Model obj, obj, from 3DResources
roman character real model 3d game soldier warrior low poly momset toolbagThere are no comments for this item.