alien 3D 模型

$
10.49
- 可用的格式: Autodesk FBX (.fbx) 1.26 MB
渲染: Mental RayBlender3D (.blend) 1.29 MB
渲染: CyclesAutodesk 3DS MAX (.max) 1 kb
渲染: CyclesWavefront OBJ (.obj) 650.73 kb
渲染: Mental RayStereolithography (.stl) 807.85 kb
渲染: CyclesImage Textures (.png) 5.76 MB
渲染: Cycles
- 多边形:17469
- 顶点:17568
- 动画:No
- 纹理:
- 操纵:
- 材料:
- 低聚:No
- 集合:
- UVW 贴图:
- 使用插件:No
- 打印准备:No
- 3D扫描:No
- 成人内容:No
- PBR:No
- 几何:Polygonal
- 包装 UVs:Mixed
- 日期:3598
- 日期: 2019-12-15
- 项目 ID:267192
- nice alien model for special user preference!
- character made in makehuman with a high-poly definition
- riggered in makehuman
- texture and materials are included
- scenery comes with alien 3d model
- light and cameras are in blender file
- formats:
[list] - .fbx
- .blend
- .mtl
- .obj
- .stl
why choose this model?
this model is specially made for users that want to make awesome animations and incredible personal works. you have a lot of opportunities to increase your experience. the only limit is your imagination and with this model, you will let it fly, that's why it contains:
[/list]
important information:
don't use the images: diffuse_secondary; specular_secondary... all the images with "_secondary" are only in case you want to have a more detailed texture. if you don't only apply the: skin_diffuse_map, skin_specular_map, skin_normal_map and skin_displacement_map images on the alien 3d model.
recommendations:
- open with blender 2.8 to have a better user perspective.
- if you want to have a more detail texture i recommend going to shader editor, use the "_secondary" images, and follow these steps:
[list]
[-]add to the diffuse map a hue-saturation node. hue at 0.650 to have green skin. the value and saturation depend on you, i have value: 0.450 and saturation: 2.000. if you prefer, you can add a bright/contrast node to play with lights.
[-]all "_secondary" textures need to have the vector mapping connected with the input texture coordinate (uv). you can control the scale of the skin. the scale i have is 6.100 on x-axis and 4.300 on y-axis. it is very important to have all the textures on the same scale, so you have to duplicate it.
[-]add mix shaders and play with the translucent shader.
[-]don't forget to put non-color on the images. except for the diffuse one.
[/list]
¡thank you for reading all!
¡enjoy your alien 3d model! 打印准备: 否
需要更多的格式吗?
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step, .iges, .stp, .sldprt 等格式。!
alien 3D 模型 fbx, blend, max, obj, stl, png, 从 Alesuav
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