alien Model 3D

$10.49
- Dostępne formaty: Autodesk FBX: fbx 1.26 MB
Render: Mental RayBlender: blend 1.29 MB
Render: Cycles3DS MAX: max 1 kb
Render: CyclesWavefront OBJ: obj 650.73 kb
Render: Mental RayStereolithography: stl 807.85 kb
Render: CyclesImage Textures: png 5.76 MB
Render: Cycles
- Wielokąty:17469
- Wierzchołki:17568
- Model animowany:No
- Tekstury:
- Oparty na szkielecie:
- Materiał:
- Low-poly:No
- Kolekcja:
- UVW mapping:
- Plugins Used:No
- Gotowy do wydruku:No
- 3D Scan:No
- Adult content:No
- PBR:No
- Geometria:Polygonal
- Unwrapped UVs:Mixed
- Liczba wyświetleń:3543
- Data: 2019-12-15
- ID produktu:267192
- nice alien model for special user preference!
- character made in makehuman with a high-poly definition
- riggered in makehuman
- texture and materials are included
- scenery comes with alien 3d model
- light and cameras are in blender file
- formats:
[list] - .fbx
- .blend
- .mtl
- .obj
- .stl
why choose this model?
this model is specially made for users that want to make awesome animations and incredible personal works. you have a lot of opportunities to increase your experience. the only limit is your imagination and with this model, you will let it fly, that's why it contains:
[/list]
important information:
don't use the images: diffuse_secondary; specular_secondary... all the images with "_secondary" are only in case you want to have a more detailed texture. if you don't only apply the: skin_diffuse_map, skin_specular_map, skin_normal_map and skin_displacement_map images on the alien 3d model.
recommendations:
- open with blender 2.8 to have a better user perspective.
- if you want to have a more detail texture i recommend going to shader editor, use the "_secondary" images, and follow these steps:
[list]
[-]add to the diffuse map a hue-saturation node. hue at 0.650 to have green skin. the value and saturation depend on you, i have value: 0.450 and saturation: 2.000. if you prefer, you can add a bright/contrast node to play with lights.
[-]all "_secondary" textures need to have the vector mapping connected with the input texture coordinate (uv). you can control the scale of the skin. the scale i have is 6.100 on x-axis and 4.300 on y-axis. it is very important to have all the textures on the same scale, so you have to duplicate it.
[-]add mix shaders and play with the translucent shader.
[-]don't forget to put non-color on the images. except for the diffuse one.
[/list]
¡thank you for reading all!
¡enjoy your alien 3d model! Gotowy do wydruku: Nie
Potrzebujesz plik w innym formacie?
Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
Jeśli potrzebny Ci plik w innym formacie, zgłoś taką potrzebę przez opcję Support Ticket Konwertujemy produkty na następujące formaty: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nie konwertujemy scen 3D oraz formaty takie jak .step, .iges, .stp, .sldprt.!
Pobierz alien Model 3D fbx blend max obj stl png Od Alesuav
alien science-fiction character rigged strange mysterious space green blender-fileBrak komentarzy dla tego produktu.