go game set in asian interior 3D 모델

$ 30.00
가지고 있는 아이템 $0.00 크레딧. 크레딧 구입
go game set in asian interior 3D 모델
$ 30.00
제거 이 아이템 북마크
  • 이용 가능한 포맷:
    Autodesk 3DS MAX (.max) 355.68 MB
    렌더: VRay 3.0
    Wavefront OBJ (.obj) 381.18 MB
    Autodesk FBX (.fbx) 357.80 MB
    렌더: VRay 3.0
    Autodesk Maya (.mb / .ma) 373.60 MB
    Image Textures (.png) 365.43 MB
  • 폴리곤:
    646083
  • 버텍스:
    643151
  • 애니메이티드:
    No
  • 텍스쳐드:
  • 리그드:
    No
  • 재료:
  • 로우 폴리곤:
    No
  • 컬렉션:
    No
  • UVW 매핑:
  • 플러그인 사용 됨:
    No
  • 프린트 준비:
    No
  • 3D 스캔:
    No
  • 성인용 콘텐츠:
    No
  • PBR:
  • 지오메트리:
    Polygonal
  • 언래핑 된 UVs:
    Non-overlapping
  • 조회:
    2633
  • 날짜: 2019-01-30
  • 아이템 ID:
    226947
the go game (weiqi/baduk) has its roots in asia and is thought to be the oldest board game, created approximately 4000 years ago.
it is calculated that there are more possible games than atoms in the observable universe.

this scene recreates a traditional go game set in asian interior. perfect add for asian interiors, product visualisation, advertisements or personal projects. the go set is modeled in real world scale (cm). i have used only natural and pbr materials for the texturing process.

the scene consists of:
-go set (goban, bowls, black and white stones)
-wooden displays with rice paper
-traditional chairs with pillows for the go players
-wooden floor with battens

all objects and materials are named and ordered in groups correctly. each archive consists of the scene/file format + textures.

for your convinience, i have included textures for various renderers (v-ray, arnold), this caused the archives to be larger in size. example of textures that you will find in each archive:

v-ray:
goban_mat_diffuse
goban_mat_glossiness
goban_mat_height
goban_mat_ior
goban_mat_normal
goban_mat_reflection

arnold:
goban_mat_diffuse
goban_mat_f0
goban_mat_height
goban_mat_normal
goban_mat_roughness
goban_mat_specular

the scene is ready for rendering:
-render ready scene in 3ds max vray (the 2nd and 3rd thumbnail pictures are rendered with vray 3.30.05) with lights and cameras. if the max scene opens with too intensive light, lower the multiplier of vrayllight001 to 1

-render ready scene in marmoset toolbag 2 (or higher) with lights and cameras (thumbnail images rendered with this renderer have watermarks).

-autodesk maya - the maya scene (.mb) is with applied textures using stringraypbs material (avilable in maya 2015 and above),
please note, stingraypbs materials can only be rendered in the viewport 2.0. if you use arnold renderer for maya, i have included arnold textures.

-substance painter 2 scene render ready (the 1st thumbnail image is rendered there). since the scene there was large in size it couldnt be uploaded here (900 mb). if needed, i can send it on request. 프린트 준비: 아니오
다른 포맷이 필요하세요?
다른 포맷이 필요하시면, 새로운 지원 티켓을 열어 요청하세요. 저희는 3D 모델을 다음으로 변환할 수 있습니다: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 우리는 3D 장면을 변환하지 않습니다 .step, .iges, .stp, .sldprt와 같은 형식도 포함됩니다.!

go game set in asian interior 3D 모델 max, obj, fbx, mb, png, 발신 IGeo.Design

go igo weiqi baduk game board set china japan asia bowls traditional goban alphago deepmind interior 3d product wooden kaya
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