go game set in asian interior 3D Model

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go game set in asian interior 3D Model
$ 30.00
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  • Available formats:
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  • Polygons:
    646083
  • Vertices:
    643151
  • Animated:
    No
  • Textured:
  • Rigged:
    No
  • Materials:
  • Low-poly:
    No
  • Collection:
    No
  • UVW mapping:
  • Plugins Used:
    No
  • Print Ready:
    No
  • 3D Scan:
    No
  • Adult content:
    No
  • PBR:
  • Geometry:
    Polygonal
  • Unwrapped UVs:
    Non-overlapping
  • Views:
    2766
  • Date: 2019-01-30
  • Item ID:
    226947

go game set in asian interior 3D Model from IGeo.Design

the go game (weiqi/baduk) has its roots in asia and is thought to be the oldest board game, created approximately 4000 years ago.
it is calculated that there are more possible games than atoms in the observable universe.

this scene recreates a traditional go game set in asian interior. perfect add for asian interiors, product visualisation, advertisements or personal projects. the go set is modeled in real world scale (cm). i have used only natural and pbr materials for the texturing process.

the scene consists of:
-go set (goban, bowls, black and white stones)
-wooden displays with rice paper
-traditional chairs with pillows for the go players
-wooden floor with battens

all objects and materials are named and ordered in groups correctly. each archive consists of the scene/file format + textures.

for your convinience, i have included textures for various renderers (v-ray, arnold), this caused the archives to be larger in size. example of textures that you will find in each archive:

v-ray:
goban_mat_diffuse
goban_mat_glossiness
goban_mat_height
goban_mat_ior
goban_mat_normal
goban_mat_reflection

arnold:
goban_mat_diffuse
goban_mat_f0
goban_mat_height
goban_mat_normal
goban_mat_roughness
goban_mat_specular

the scene is ready for rendering:
-render ready scene in 3ds max vray (the 2nd and 3rd thumbnail pictures are rendered with vray 3.30.05) with lights and cameras. if the max scene opens with too intensive light, lower the multiplier of vrayllight001 to 1

-render ready scene in marmoset toolbag 2 (or higher) with lights and cameras (thumbnail images rendered with this renderer have watermarks).

-autodesk maya - the maya scene (.mb) is with applied textures using stringraypbs material (avilable in maya 2015 and above),
please note, stingraypbs materials can only be rendered in the viewport 2.0. if you use arnold renderer for maya, i have included arnold textures.

-substance painter 2 scene render ready (the 1st thumbnail image is rendered there). since the scene there was large in size it couldnt be uploaded here (900 mb). if needed, i can send it on request. Print Ready: No

Need more formats?

If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc!

Usage Information

go game set in asian interior - You can use this royalty-free 3D model for both personal and commercial purposes in accordance with the Basic or Extended License.

The Basic License covers most standard use cases, including digital advertisements, design and visualization projects, business social media accounts, native apps, web apps, video games, and physical or digital end products (both free and sold).

The Extended License includes all rights granted under the Basic License, with no usage limitations, and allows the 3D model to be used in unlimited commercial projects under Royalty-Free terms.
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