zombie ghoul Modelo 3D

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- Formatos disponíveis: Autodesk FBX (.fbx) 826.25 kbAutodesk 3DS MAX (.max) ver. 2012 6.19 MB
Tornar: StandardWavefront OBJ (.obj) 143.47 kbImage Textures (.png) 8.28 MBImage Textures (.png) 23.98 MBImage Textures (.png) 51.00 MB
- Polígonos:4173
- Vértices:3725
- Animados:
- Textura:
- Equipados:
- Materiais:
- Low-poly:No
- Coleção:No
- Mapeamento UVW:No
- Plugins Utilizados:No
- Pronto para impressão:No
- Geometria:Polygonal
- UVs não embalados:Unknown
- Visualizações:3780
- Data: 2014-01-18
- ID do Item:79097
low poly animated ghoul model ( zombie) and the grave for your game.
ghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) Pronto para impressão: Não
Leia maisghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) Pronto para impressão: Não
Precisa de mais formatos?
Se precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.! Ver demonstração
Se precisar de um formato diferente, por favor abra um novo Support Ticket e solicite isso. Podemos converter modelos 3D para: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Não convertemos cenas 3D e formatos como .step, .iges, .stp, .sldprt.! Ver demonstração
zombie ghoul Modelo 3D fbx, max, obj, png, png, png, De polynext
ghoul zombie low-poly gamedev vampire demon monster human evil undead death grave tomb rigged animated horror low polyNão há comentários para este item.