zombie ghoul 3D Model

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- Available formats: Autodesk FBX (.fbx) 826.25 kbAutodesk 3DS MAX (.max) ver. 2012 6.19 MB
Render: StandardWavefront OBJ (.obj) 143.47 kbImage Textures (.png) 8.28 MBImage Textures (.png) 23.98 MBImage Textures (.png) 51.00 MB
- Polygons:4173
- Vertices:3725
- Animated:
- Textured:
- Rigged:
- Materials:
- Low-poly:No
- Collection:No
- UVW mapping:No
- Plugins Used:No
- Print Ready:No
- Geometry:Polygonal
- Unwrapped UVs:Unknown
- Views:3781
- Date: 2014-01-18
- Item ID:79097
low poly animated ghoul model ( zombie) and the grave for your game.
ghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) Print Ready: No
Read moreghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) Print Ready: No
Need more formats?
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc! View Demo
If you need a different format, please send us a Conversion Request. We can convert 3D models to: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We do not convert 3d scenes and solid formats such as .step, .iges, .stp, .sldprt etc! View Demo
zombie ghoul 3D Model fbx, max, obj, png, png, png, from polynext
ghoul zombie low-poly gamedev vampire demon monster human evil undead death grave tomb rigged animated horror low polyThere are no comments for this item.