zombie ghoul 3Dモデル

$
20.00
を持っています $0.00 クレジット. クレジットを購入する
- 利用可能フォーマット: Autodesk FBX (.fbx) 826.25 kbAutodesk 3DS MAX (.max) ver. 2012 6.19 MB
レンダー: StandardWavefront OBJ (.obj) 143.47 kbImage Textures (.png) 8.28 MBImage Textures (.png) 23.98 MBImage Textures (.png) 51.00 MB
- 多角形:4173
- 頂点:3725
- アニメーション:
- テクスチャー加工:
- 装飾:
- 素材:
- 低ポリ:No
- コレクション:No
- UVW マッピング:No
- 使用中プラグイン:No
- 印刷 準備:No
- ジオメトリ:Polygonal
- 展開済 UVs:Unknown
- ビュー:3752
- 日付: 2014-01-18
- アイテム ID:79097
low poly animated ghoul model ( zombie) and the grave for your game.
ghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) 印刷 準備: いいえ
詳細を読むghoul :
polygons - 3042
vertices - 2947
texture .png (diffuse_blue, diffuse_green, normalmap, self-illumination, speculyar, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
rope :
polygons - 594
vertices - 297
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
shackles:
polygons - 215
vertices - 190
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 1024x1024, 512x512
tombstone :
polygons - 408
vertices - 348
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin ( cover):
polygons - 10
vertices - 12
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
coffin authority:
polygons - 16
vertices - 16
texture .png (diffuse, normalmap, ******t_occlusion, lightmap)
texture resolution : 2048x2048, 1024x1024, 512x512
16 animations used character studio (biped) ( download the video file for viewing animations ) .
name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) idle1 (200-247)
3 ) idle2 (248-295)
4 ) idle3 (296-343)
5 ) idle4 (344-434)
6 ) eats (435-464)
7 ) walk (465-497)
8 ) run (498-516)
9 ) attack1 (517-536)
10 ) attack2 (537-560)
11 ) attack3 (561-584)
12 ) attack4 (585-634)
13 ) jump (635-665)
14 ) hit (666-680)
15 ) death1 (681-714)
16 ) death2 (715-740) 印刷 準備: いいえ
フォーマットが必要ですか?
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。! デモを見る
異なるフォーマットが必要な場合、サポートチケットを開き、注文をしてください。3Dモデルをこれらに変換できます: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 3D シーンは変換しません .step、.iges、.stp、.sldprt などの形式。! デモを見る
zombie ghoul 3Dモデル fbx, max, obj, png, png, png, から polynext
ghoul zombie low-poly gamedev vampire demon monster human evil undead death grave tomb rigged animated horror low polyこのアイテムにコメントはありません。