AVIO-8 Cyberpunk Hover Taxi - FULLY RIGGED - UNITY BUILT-IN-URP HDRP TEXTURES ONLY Low-poly 3D Modell

- Verfügbare Formate: Autodesk FBX (.fbx): fbx 598.05 MB
Render: StandardUnity 3D (.unitypack): unitypack 653.19 MB
Render: Standard
- Animiert:
- Texturen:
- Rigged:
- Materialien:
- Low-poly:
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:
- KI-Training:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:12
- Datum: 2025-08-21
- Artikel-ID:593542
!!UNITY BUILT-IN/URP & HDRP TEXTURES ONLY!!!
Created together with PolyPhantom
AVIO-8 Cyberpunk Hover Taxi - full
AVIO-8 Cyberpunk Hover Taxi - without attachments
2 Versions included!: With and without attachments (top and side containers, footsteps, scaffolding) There are three replacement materials for the version without attachements. Both versions are ready as prefabs!
The design, optimization, rigging and texturing took about four months of work = GAME READY TOPOLOGY
The driving pult/display is empty for custom UI implementation in real-time or for rendering.
Fully rigged with 8K PBR Textures:
The whole vehicle is bound to a root bone!
The 8K textures are only for close-ups! The Vehicle looks almost same as good with the 4K Textures!
Component animation of the vehicle from the video included!
The Materials are 8 in total, and it was pretty hard to manage the devision of the UAVs and also the painting, as this is the most complex object I ever managed!
Ngon checked! (Clean!)
A human should fit perfectly inside. Else, resize the source object in import settings!
Rigged Components:
antenna (chain of bones to use it magica cloth2)
windshield wipers
L & R seat
all seat backs 4x in total
steering wheel: forward/backward
steering wheel axis rotate up/down
both doors
Breaking flaps 4x in total
footsteps on the L & R side of the vehicle: 4x in total
L & R seats move forward/backward
A root bone that holds all the other bones (full taxi moveable of the center/root bone)
Package content in short:
4k URP/BUILT-IN & HDRP Textures > additional file is in .unitypackage format
- The regular zip is an open folder structure from unity, containing the FBX and the 4k Textures für URP/BUILT-In!
Replacement Materials for the version without attachment included!
Prefabs of both versions, with animator/anim on it
Unity scene with both vehicle prefabs (no postprocessing)
Animation from video, without 360 rotation, included
The raytraced screenhots where made with D5 Render.
The two videos are renderings from Unity Built-in with my screenspace filters, AO, radiosity, bloom and graded, which are not included.
- 8x Materials in total for each vehicle
3x Replacement Materials for the version without attachments (container, footsteps etc.)
Fully rigged vehicle prefab, with animation
Scene with both vehicle versions
The source is an FBX, however you'll find materials & prefab files inside the zip, because this is a Unity3D package! Unity3D users simply drop the whole folder structure into your project! ;)
TIP#1: I never use the AO maps, as it does look much better to use a small 32x32 black picture as a whole AO map for all materials. In the video I use exactly such a small squared black picture in all materials as AO map, with 80% coverage! Only then you get the proper depth! The AO maps are included, but I really advice to try your scene with such a small black picture, put it on all AO maps, and you will see you get more depth on the vehicle! The built-in rendered videos are done this way! Same counts for URP! Not HDRP!
TIP#2: Use animation rigging to IK the vehicle for comfortable animation/real-time usage!
Druckfertige: NeinFalls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!