Baby Child Stickman in T-Pose Low-poly 3D Modell

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- Verfügbare Formate: 3D Studio (.3ds) 38.60 kb
Render: StandardAutodesk 3DS MAX (.max) ver. 2011 233.75 kb
Render: StandardBlender3D (.blend) 155.54 kb
Render: StandardCinema4D (.c4d) ver. 13 119.54 kb
Render: StandardCollada (.dae) 77.78 kb
Render: StandardAutodesk FBX (.fbx) 81.35 kb
Render: StandardAutodesk Maya (.mb / .ma) ver. 2011 126.30 kb
Render: StandardWavefront OBJ (.obj) 39.40 kb
Render: StandardStereolithography (.stl) 11.86 MB
Render: StandardZBrush (.ztl) 50.26 kb
Render: StandardPortable Document (.pdf) 239.45 kbImage Textures (.png) 12.56 MB
- Polygone:1100
- Eckpunkte:1102
- Animiert:No
- Texturen:No
- Rigged:No
- Materialien:
- Low-poly:
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:3577
- Datum: 2023-07-14
- Artikel-ID:454468
Low polygonal 3D model of Stickman with body size and proportions equal to a 3-years old baby child.
Features:
* Clean topology based on loops and quads
* Mesh meets the modern character animation requirements
* Model is ready for rigging
* Two MAX files are provided: for V-Ray renderer and Scanline renderer.
* Real world scale (system units - centimeters)
* Base is at the World Origin (0,0) just above the grid
* Clean non-overlapping UVs
* STL files both for using in CAD applications and for 3D printing.
File formats:
* max - Autodesk 3ds Max 2011, standard material
* max - Autodesk 3ds Max 2011, V-Ray material
* ma - Autodesk Maya 2011
* c4d - Maxon Cinema 4D R13
* blend - Blender 2.80
* ztl - ZBrush 4R7
* 3ds - 3D Studio
* dae - Collada
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
Polygon count: vertices-1102, quads-1100, tris-none, ngons-none
Dimensions: W(79cm), L(20cm), H(75cm)
Properties:
* UVW unwrap: YES, non-ovrlaping
* Material: simple procedural without maps
* Textures: NO Druckfertige: Nein
Mehr lesenFeatures:
* Clean topology based on loops and quads
* Mesh meets the modern character animation requirements
* Model is ready for rigging
* Two MAX files are provided: for V-Ray renderer and Scanline renderer.
* Real world scale (system units - centimeters)
* Base is at the World Origin (0,0) just above the grid
* Clean non-overlapping UVs
* STL files both for using in CAD applications and for 3D printing.
File formats:
* max - Autodesk 3ds Max 2011, standard material
* max - Autodesk 3ds Max 2011, V-Ray material
* ma - Autodesk Maya 2011
* c4d - Maxon Cinema 4D R13
* blend - Blender 2.80
* ztl - ZBrush 4R7
* 3ds - 3D Studio
* dae - Collada
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
Polygon count: vertices-1102, quads-1100, tris-none, ngons-none
Dimensions: W(79cm), L(20cm), H(75cm)
Properties:
* UVW unwrap: YES, non-ovrlaping
* Material: simple procedural without maps
* Textures: NO Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Baby Child Stickman in T-Pose 3D Modell 3ds, max, blend, c4d, dae, fbx, mb, obj, stl, ztl, pdf, png, Von Valerii.Kaliuzhnyi
stickman character child baby infant newborn toddler stick mascot boy girl human dummy kid man woman figure bodyEs gibt keine Kommentare zu diesem Artikel.
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