High-Detail Motorcycle Ducati X-Diavel 2016 3D Modell

- Verfügbare Formate: 3D Studio (.3ds) 18.38 MB
Render: StandardCinema4D (.c4d) 19.38 MB
Render: StandardAutodesk FBX (.fbx) 34.35 MB
Render: StandardLightwave 3D (.lwo / lws) 17.71 MB
Render: StandardAutodesk 3DS MAX (.max) 79.47 MBWavefront OBJ (.obj) 22.58 MB
Render: Standard
- Polygone:693,105
- Eckpunkte:707,093
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:No
- KI-Training:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:67
- Datum: 2025-10-12
- Artikel-ID:604642
Photoreal, production-ready 3D model of the Ducati X-Diavel (2016)—modeled with quad-based topology and optimized for high-quality stills and pipeline use. The asset is built to be practical: clean parts separation, organized materials, and 4K PBR textures so you can drop it into studio renders or export to engines with minimal cleanup.
What’s included Quad topology (clean, subdivision-friendly mesh). 4K PBR texture set (BaseColor/Albedo, Roughness, Metallic/Spec where applicable, Normal, AO). Materials & shaders organized and named for quick reassignment. Logical object separation (frame, tank, fairings, wheels, rims, tires, brakes, suspension, exhaust, seat, mirrors, handlebars) — ready for material edits and animation pivots. UVs organized for decal and retexturing work. Optional engine/export notes included (recommend shader reassignment when importing into non-C4D renderers/engines). Clean topology suitable for baking, LOD creation and real-time conversion workflows.
Technical notes Preview images are Cinema 4D renders provided for reference only — lighting, camera and compositing used in previews are not included as separate assets. FBX/OBJ/3DS/MAX/LWO exports preserve geometry and basic material slots where supported; renderer-specific shaders must be reassigned after import. If you need LODs, alternate texture sizes, or engine-ready packs (Unity / Unreal), those can be produced on request. Legal: model references a trademarked vehicle—check platform rules if you plan commercial distribution using manufacturer branding.
Ideal usesAutomotive visualization, advertising stills, VFX and previsualization, game prototyping (after optimization), VR/AR demos, and portfolio presentation.
Druckfertige: NeinFalls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!