McLaren 650S GT3 2015 3D Modell

- Verfügbare Formate: Autodesk Maya (.mb / .ma) 18.22 MB
Render: StandardAutodesk 3DS MAX (.max) 31.77 MB
Render: VRay 3.0Wavefront OBJ (.obj) 18.51 MB
Render: StandardAutodesk FBX (.fbx) 33.75 MB
Render: StandardCinema4D (.c4d) 13.23 MB
Render: Standard
- Polygone:635,239
- Eckpunkte:637,957
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:No
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:No
- KI-Training:No
- Geometrie:Polygonal
- Unwrapped UVs:Non-overlapping
- Betrachter:793
- Datum: 2025-06-01
- Artikel-ID:576907
This is a hyper-realistic 3D model based on real racing data, 1:1 modeling, using UDIM UV unfolding technology to ensure seamless mapping, with a clean topological structure, perfect for animation production and high-quality rendering needs.
The model provides FBX/OBJ and other multi-format compatible files, which can be widely used in racing animation, film-level rendering, product visualization, advertising design and other fields. When used in game development, it is recommended to perform LOD optimization to obtain the best performance.
Druckfertige: NeinFalls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!