mitsubishi eclipse gt 2012 3D Modell

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- Verfügbare Formate: 3D Studio (.3ds) 4.01 MBAutodesk 3DS MAX (.max) ver. 2011 1.96 MBWavefront OBJ (.obj) 7.48 MB
- Polygone:78954
- Eckpunkte:89209
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:No
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:No
- Geometrie:Polygonal
- Unwrapped UVs:Unknown
- Betrachter:11698
- Datum: 2012-06-21
- Artikel-ID:55910
* features:
- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- real world scaled.
- mental ray materials included.
- textures included.(c:mctmitsubishi) place textures folder in that directory
- suitable for animations and architectural visualizations.
- tires, doors etc grouped.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.
- i did not collapsed any modifier (as meshsmooth) so you can easily set level of detail.
- meshsmooth iteration level 2
polygon count : 220956
vertex count : 133993
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 446634 - 232939
lowpoly polygon and vertex count : 163782 - 88742
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 446644 - 239561
lowpoly polygon and vertex count : 163792 - 92914
attention !!!
only max and 3ds file contains mental ray materials.obj format have gray material. all file formats includes textures seperately. Druckfertige: Nein
Mehr lesen- highly detailed exterior and basic interior.
- model is settled to 0,0,0 xyz axis.
- real world scaled.
- mental ray materials included.
- textures included.(c:mctmitsubishi) place textures folder in that directory
- suitable for animations and architectural visualizations.
- tires, doors etc grouped.
- all parts of car and materials named properly so you can easily find which material
is for which part of the car.
- body color can be changed.
- i did not collapsed any modifier (as meshsmooth) so you can easily set level of detail.
- meshsmooth iteration level 2
polygon count : 220956
vertex count : 133993
---------two obj files--------
- .one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 446634 - 232939
lowpoly polygon and vertex count : 163782 - 88742
---------two 3ds files--------
- one with high poly and one with low poly (without meshsmooth)
highpoly polygon and vertex count : 446644 - 239561
lowpoly polygon and vertex count : 163792 - 92914
attention !!!
only max and 3ds file contains mental ray materials.obj format have gray material. all file formats includes textures seperately. Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
mitsubishi eclipse gt 2012 3D Modell 3ds, max, obj, Von Swan3DStudios
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