philips tavs700 3D Modell

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12.00
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- Verfügbare Formate: Cinema4D (.c4d) 11.20 MBCollada (.dae) 28.73 MBAutodesk Maya (.mb / .ma) 1.13 MBAutodesk 3DS MAX (.max) 1 kbWavefront OBJ (.obj) 1.04 MBStereolithography (.stl) 16.08 MBAutodesk 3DS MAX (.max) 30.65 MBAutodesk 3DS MAX (.max) 30.65 MBAutodesk 3DS MAX (.max) 30.65 MBImage Textures (.jpg) 14.52 MBAutodesk 3DS MAX (.max) 10.80 MBAutodesk FBX (.fbx) 1.39 MBAutodesk 3DS MAX (.max) 51.26 MBAutodesk FBX (.fbx) 16.00 MBAlembic (.abc) 18.02 MBBlender3D (.blend) 20.88 MB
- Polygone:447472
- Eckpunkte:450048
- Animiert:No
- Texturen:
- Rigged:No
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:
- Geometrie:Polygonal
- Unwrapped UVs:Unknown
- Betrachter:3301
- Datum: 2021-02-22
- Artikel-ID:337643
philips tavs700
pbr metalrough+normal+ao ue4 +corona (texture 4096x4096 )
technical details:
texture size: 4096x4096 textures for unity textures for unrealengine textures for pbr metallic roughness the models are in real-world scale, and are intended for game/realtime/background use. they were created in 3dsmax 2017+corona render.
there are texture maps included pbr metalrough (base color,normal map,roughness,metallic,height, )and unreal engine 4 (packed) ( all in square resolutions (4096x4096). all objects, texture maps and materials are properly named for easy use. the models have clean topologies, and are centered to world (0,0,0).
please note that the background scene, lights and render setup are not included in this product.
texture resolutions: 4096x4096
subdiv 0 : face:28029 verts:28573
subdiv 1 : face:111868 verts: 113172
subdiv 2 : face:447472 verts: 450048
file formats:
*.max (3ds max 2017 corona)
*.fbx (multi format)
*.obj (multi format)
autodesk maya 2018
maya mb format
cinema 4d format
blender format
autodesk 3dsmax format
autodesk 3dsmax 2019
autodesk 3dsmax 2017
autodesk 3dsmax 2016 Druckfertige: Nein
Mehr lesenpbr metalrough+normal+ao ue4 +corona (texture 4096x4096 )
technical details:
texture size: 4096x4096 textures for unity textures for unrealengine textures for pbr metallic roughness the models are in real-world scale, and are intended for game/realtime/background use. they were created in 3dsmax 2017+corona render.
there are texture maps included pbr metalrough (base color,normal map,roughness,metallic,height, )and unreal engine 4 (packed) ( all in square resolutions (4096x4096). all objects, texture maps and materials are properly named for easy use. the models have clean topologies, and are centered to world (0,0,0).
please note that the background scene, lights and render setup are not included in this product.
texture resolutions: 4096x4096
subdiv 0 : face:28029 verts:28573
subdiv 1 : face:111868 verts: 113172
subdiv 2 : face:447472 verts: 450048
file formats:
*.max (3ds max 2017 corona)
*.fbx (multi format)
*.obj (multi format)
autodesk maya 2018
maya mb format
cinema 4d format
blender format
autodesk 3dsmax format
autodesk 3dsmax 2019
autodesk 3dsmax 2017
autodesk 3dsmax 2016 Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
philips tavs700 3D Modell c4d, dae, mb, max, obj, stl, max, max, max, jpg, max, fbx, max, fbx, abc, blend, Von coldfear384
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