richard anthro wolf 3D Modell

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- Verfügbare Formate: Blender3D (.blend) 166.74 MB
Render: Cycles
- Polygone:19,434
- Eckpunkte:19.674
- Animiert:No
- Texturen:
- Rigged:
- Materialien:
- Low-poly:No
- Sammlung:No
- UVW mapping:
- Plugins Used:No
- Druckfertige:No
- 3D Scan:No
- Erwachsene:No
- PBR:
- Geometrie:Subdiv
- Unwrapped UVs:Non-overlapping
- Betrachter:4078
- Datum: 2022-02-01
- Artikel-ID:385086
3d model of an male wolf made in blender (.blend) that i named richard. rig , hair and fur only in blender, other formats only model mesh
body texture: 3840x3840
head texture: 3840x3840
eye resolution: 2756x2756
underpant resolution: 3940x3940
pant resolution: 3840x3840
shirt resolution: 3840x3840
======================================================================normalmaps==============================================
mappings applied to tongue, nose, eyes, jaw , mouth inside (normal map, heitgh, roughness map)
=========================================================================rig==================================================
the model has rig (using b-bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
=========================================================================model===============================================
mesh: ( body , eyes , tonque , teeth and clothes )
body polygons: 19434
polygons of all clothes : 136**
========================================================================render================================================
the model is being rendered in cycles (with some post processing settings)
=========================================================================fur==================================================
the model contains 19 fur divisions ( hair particle system )
(body , head , eyes , tail , hair etc...)
========================================================================formats==============================================
the model is native to blender 3.0 and other formats like ( .fbx .obj .stl .dae )
video test: ( https://www.youtube.com/watch?v=neyetrlcfcs )
just remembering rig,fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me Druckfertige: Nein
Mehr lesenbody texture: 3840x3840
head texture: 3840x3840
eye resolution: 2756x2756
underpant resolution: 3940x3940
pant resolution: 3840x3840
shirt resolution: 3840x3840
======================================================================normalmaps==============================================
mappings applied to tongue, nose, eyes, jaw , mouth inside (normal map, heitgh, roughness map)
=========================================================================rig==================================================
the model has rig (using b-bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
=========================================================================model===============================================
mesh: ( body , eyes , tonque , teeth and clothes )
body polygons: 19434
polygons of all clothes : 136**
========================================================================render================================================
the model is being rendered in cycles (with some post processing settings)
=========================================================================fur==================================================
the model contains 19 fur divisions ( hair particle system )
(body , head , eyes , tail , hair etc...)
========================================================================formats==============================================
the model is native to blender 3.0 and other formats like ( .fbx .obj .stl .dae )
video test: ( https://www.youtube.com/watch?v=neyetrlcfcs )
just remembering rig,fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me Druckfertige: Nein
Sie brauchen mehr Formate?
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
Falls Sie ein anderes Format benötigen, eröffnen Sie bitte ein neues Support-Ticket und fragen Sie danach. Wir können 3D Modelle in folgende Formate konvertieren: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Wir konvertieren keine 3D Szenen und Formate wie .step, .iges, .stp, .sldprt usw!
richard anthro wolf 3D Modell blend, Von CMStudios
wolf anthro fur furry animal mammal rigged blender cyclesEs gibt keine Kommentare zu diesem Artikel.