Natural Male Head 03 Base Mesh Low-poly Modelo 3D

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- Formatos disponibles: Portable Document (.pdf) 84.74 kbAutodesk 3DS MAX (.max) ver. 2011 1.59 MB
Render: StandardAutodesk 3DS MAX (.max) ver. 2011 802.78 kb
Render: VRay 2.0Blender3D (.blend) 854.06 kb
Render: StandardCinema4D (.c4d) ver. 13 1.16 MB
Render: StandardCollada (.dae) 1.74 MBAutodesk FBX (.fbx) 1.66 MBAutodesk Maya (.mb / .ma) ver. 2011 2.51 MB
Render: StandardWavefront OBJ (.obj) 949.96 kbStereolithography (.stl) 1.22 MBZBrush (.ztl) 476.86 kb
Render: StandardImage Textures (.png) 24.43 MB
- Polígonos:13046
- Vértices:15354
- Animados:No
- Texturas:No
- Articulados:No
- Materiales:
- Low-poly:
- Colección:No
- Mapas UVW:
- Plugins Usados:
- Listo para Imprimir:No
- 3D Scan:No
- Para adultos:No
- PBR:No
- AI Capacitación:No
- Geometría:Polygonal
- Desenvolver UVs:Non-overlapping
- Vistas:2329
- Fecha: 2024-04-29
- ID de artículo:504712
3D model of male head with natural proportions, a base mesh.
The model can be used as a character base for game, cartoon, anime, movie, avatar, sculpt, reference, prototype, and other purposes.
The model presents solid mesh of regular quadrangular topology, UVW unwrapped, smoothable, shaded with procedural materials.
Features:
* Head size fits the male body 180cm tall
* Head features have accurate anatomy exterior of real male head
* Head has the oral cavity bag only, without teeth, gums and tongue
* Head is perfectly symmetrical
* Clean topology based on quad polygons
* Support of edges retains model shape when subdivided
* Level of details is enough for close-up renders
* Unique and meaningful names of objects, groups, materials
* Clean non-overlapping UVs
* Real world scale, system units - centimeters
* Two 3ds Max files - with Standard material and V-Ray material
* Model is rig and animation friendly
* Model consists of 9 separate objects: head skin, eye balls, cards eyelashes, poly eyelashes, eye sockets, eye tearings, brows, lips, oral cavity bag
* Each object or element of the model is presented as subtool in ZBrush ZTL file
* Model was designed for use with both procedural shaders and textured shaders
* 12 unique procedural materials
File formats:
* max - Autodesk 3ds Max 2011, standard materials
* max - Autodesk 3ds Max 2011, V-Ray materials
* ma - Autodesk Maya 2011
* c4d - Maxon Cinema 4D R13
* blend - Blender 2.80
* ztl - ZBrush 4R7
* dae - Collada
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
Polygon count:
* Head: 15354 vertices, 13046 quads
* No tris or n-gons
Dimensions:
* Head: W(34cm), L(27cm), H(36cm)
Properties:
* Materials: YES, standard procedural
* UVW unwrapping: YES, non-overlapping
* Textures: NO
Note:
STL exchange format is provided for the compatibility with CAD-oriented 3D software. STL mesh has the same number of polygons as the original mesh, therefore its resolution may be insufficient for quality 3D printing. Listo para Imprimir: No
Leer másThe model can be used as a character base for game, cartoon, anime, movie, avatar, sculpt, reference, prototype, and other purposes.
The model presents solid mesh of regular quadrangular topology, UVW unwrapped, smoothable, shaded with procedural materials.
Features:
* Head size fits the male body 180cm tall
* Head features have accurate anatomy exterior of real male head
* Head has the oral cavity bag only, without teeth, gums and tongue
* Head is perfectly symmetrical
* Clean topology based on quad polygons
* Support of edges retains model shape when subdivided
* Level of details is enough for close-up renders
* Unique and meaningful names of objects, groups, materials
* Clean non-overlapping UVs
* Real world scale, system units - centimeters
* Two 3ds Max files - with Standard material and V-Ray material
* Model is rig and animation friendly
* Model consists of 9 separate objects: head skin, eye balls, cards eyelashes, poly eyelashes, eye sockets, eye tearings, brows, lips, oral cavity bag
* Each object or element of the model is presented as subtool in ZBrush ZTL file
* Model was designed for use with both procedural shaders and textured shaders
* 12 unique procedural materials
File formats:
* max - Autodesk 3ds Max 2011, standard materials
* max - Autodesk 3ds Max 2011, V-Ray materials
* ma - Autodesk Maya 2011
* c4d - Maxon Cinema 4D R13
* blend - Blender 2.80
* ztl - ZBrush 4R7
* dae - Collada
* fbx - Autodesk FBX ver. 2013.3
* obj - Wavefront Technologies
* stl - StereoLithography
* png - preview images
* pdf - User Guide
Polygon count:
* Head: 15354 vertices, 13046 quads
* No tris or n-gons
Dimensions:
* Head: W(34cm), L(27cm), H(36cm)
Properties:
* Materials: YES, standard procedural
* UVW unwrapping: YES, non-overlapping
* Textures: NO
Note:
STL exchange format is provided for the compatibility with CAD-oriented 3D software. STL mesh has the same number of polygons as the original mesh, therefore its resolution may be insufficient for quality 3D printing. Listo para Imprimir: No
¿Necesita más formatos?
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!
Natural Male Head 03 Base Mesh Modelo 3D pdf, max, max, blend, c4d, dae, fbx, mb, obj, stl, ztl, png, De Valerii.Kaliuzhnyi
male man boy young beautiful handsome real realistic natural avatar human character head face game anime cartoon base mesh vkstudioNo hay comentarios sobre este artículo.