Sci-Fi Industrial Hangar Scene - Quantum Modelo 3D

- Formatos disponibles: Blender3D (.blend) 51.41 MB
Render: CyclesAutodesk FBX (.fbx) 105.75 MBWavefront OBJ (.obj) 50.66 MB
- Polígonos:3 702 482
- Vértices:1 982 776
- Animados:No
- Texturas:No
- Articulados:No
- Materiales:
- Low-poly:No
- Colección:No
- Mapas UVW:No
- Plugins Usados:No
- Listo para Imprimir:No
- 3D Scan:No
- Para adultos:No
- PBR:No
- AI Capacitación:No
- Geometría:Polygonal
- Desenvolver UVs:Overlapping
- Vistas:5142
- Fecha: 2019-10-08
- ID de artículo:258766
Hi friends! This time I’m in a hurry to present you the next render scene called Quantum.
Thus, the whole structure consists of blocks and parts, bevels were made in each block, a UV scan was made on each part.
The project can contain details to which you apply a material color. You can use tile textures, as there is a UV scan.
Suitable for concepts, for rendering, can also be added to engines, but only for rendering, not suitable for implementation in the game, you need to optimize Or just practice rendering, texturing! I hope you enjoy it.
Technical data of the project
54 Mesh
7 Kamera
35 Light
Textures -Tiling Patern Map
Materials Color - Yes
UV - Yes
Verts - 1 982 776
Faces - 1 996 774
Tris - 3 702 482
Release Notes
Several changes have been made to the project
A texture map of Roughness has been added
A texture map 2 normal patterns have been added to create a floor material
detailing on some details has been added
post-processing nodes have been connected the Cycles render has been configured.
Si precisa un formato distinto, por favor, abra una consulta de Soporte y solicítelo. Podemos convertir modelos 3D a: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Nosotros no convertimos escenas 3d y formatos como .step, .iges, .stp, .sldprt.!